rainydazegames.bsky.social
@rainydazegames.bsky.social
AI Flight controllers starting to work with a new color scheme on the AI ships. What flying games had the best enemy AI for dog fights?
#dogfights #spacesim #flightcontroller #autopilot #newmaterials #madewithUnity
January 12, 2026 at 6:31 PM
Gameplay fighting some turrets. What do I need to change about the controls? Homing missiles AI still needs work. And please ignore the audio. That will all change.
#spacesim #spaceflight #unity #gameart
December 6, 2025 at 8:18 AM
Getting the homing missiles and their visual effects dialed in. #homingmissiles #spacesim #madewithunity
November 26, 2025 at 8:18 AM
Explosion with physical collisions of background objects. #boom #madewithunity #physics #spacesim
November 17, 2025 at 6:31 PM
Visual effects testing for weapons and explosions. Trying to maintain consistent visual style as a non-artist. #VFX #MadeWithUnity #SpaceSim
November 12, 2025 at 8:18 AM
Working on a Macross style space fighter. I used a flat shader in blender to make it more cartoony, with a super simple flat color texture and UV unwrapping along visible seams in the mesh.
#blender3d #spaceshipmodel #spacecombatsim
November 10, 2025 at 6:31 PM
Here's the initial look at the gameplay from my arcade-style space adventure. I'm aiming for a racing game vibe with authentic, drift-heavy space navigation, requiring precise thrust control. #spacesim #indiegame #spaceflightphysics #madewithunity
November 8, 2025 at 10:35 AM