Raicuparta
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raicuparta.com
Raicuparta
@raicuparta.com
I make games and mods and things. Tech Lead @ Flat2VR. Lead Dev for Trombone Champ: Unflattened. https://raicuparta.com
looks like we're not! I've followed you now but can't message you: linkedin.com/in/riclop
November 15, 2025 at 12:18 PM
I actually live in Barcelona, but unfortunately didn't manage to get a ticket. Would be cool to meet up though!
November 15, 2025 at 8:38 AM
It's funny to think about how games are just busy work, and these automations fall on a spectrum that goes from "quality of life change" to "the game plays itself".
November 13, 2025 at 11:06 AM
A big part of puzzle games for me is being able to tell noise vs useful information. Wouldn't the auto-framing remove the brain power needed to achieve that? In this case it was already super obvious, so maybe zero noise is just part of your design?
November 13, 2025 at 11:05 AM
VR dev on Godot is a bit behind but I'm kinda surprised at how much it's evolving, there are a bunch of people contributing to that particular part of the engine on every update.
November 13, 2025 at 8:22 AM
The Godot editor is slower on my powerful Windows desktop than on my modest Linux laptop for some reason. Almost definitely a Godot bug from what I've seen in GitHub issues, haven't investigated enough. But I'll use it as another excuse to ditch Windows even if undeserved 😅
November 13, 2025 at 8:22 AM
You've dabbled with VR dev in the early days though, right? I think I remember seeing something. The devx is still pretty rough, I imagine it sucked back then 😅
November 13, 2025 at 8:13 AM
I migrated to Linux fully on my laptops since I couldn't do VR dev on them anyway (not powerful enough), now my desktop needs to be the next to go 😈
November 13, 2025 at 7:46 AM
Honestly VR is one of the few reasons I sue Windows still, VR dev is awful on Linux. So this continued improvement makes me really excited to finally ditch windows for good.
November 13, 2025 at 7:45 AM
Yeah totally. Feels like a simple marketing pivot would be enough. But they know their audience so it makes sense to stick to their guns.
November 13, 2025 at 7:44 AM
On steam deck, desktop mode definitely feels like a second-class citizen, meaning barely anything done to make it usable with the controls you get with the hardware.
November 13, 2025 at 7:41 AM
So I wouldn't say it's set to be a general computing alternative for the masses, but specifically for people who use their Windows PCs exclusively for gaming. It can of course be used for anything, but that's not what its main focus is.
November 13, 2025 at 7:39 AM
It should be more like the Steam Deck than a PC. So by default it gives you the UI of a gaming console, no desktop. You then need to go into desktop mode (not an instant toggle, reboots the machine) to use as a PC.
November 13, 2025 at 7:38 AM
I love that this became a trend, coop games are my favorite but for a while they seemed a bit rare.
October 19, 2025 at 9:25 AM
With the recent proximity chat coop game wave, a few games have done variations of this. There's also a mod for Lethal Company where the impostors mimic the real player voices (recording and repeating something they said earlier).
October 19, 2025 at 9:23 AM
It already exists it's called Osu!
October 10, 2025 at 5:24 PM
ah ok I think it counts as a quote so technically an embed but not the kind I'm including
October 2, 2025 at 9:04 PM
Hmm actually not sure if the feed thing counts as an embed. If so I should show up in the feed too!
October 2, 2025 at 8:59 PM