radieforge.bsky.social
@radieforge.bsky.social
Anyways im pretty sure i remember the OpenGL renderer worked fine before i upgraded to debian 13. and also yes vulkan did fix it but at a cost of terrible performance. and OpenGL ES also fixed it but made the game look worse, anyways i hope it will get fixed and i will stick with OpenGL ES for now.
August 23, 2025 at 9:40 AM
If your a GZDoom/Linux nerd. Can you please tell me how do i fix this sprites flickering bug thing on OpenGL Hardware accelerated renderer. i remember it was fine until i upgraded to Debian 13... Specs: CPU: i5-2300 GPU: Radeon HD 5850, with Mesa 25.0.7-2 #gzdoom #linux
August 22, 2025 at 4:16 PM
well i predicted it. already knew it will happen
July 24, 2025 at 6:23 AM
Pretty sure it was this. No idea how did it just got moderated.
May 26, 2025 at 11:26 AM