Remy’s Media Thing
racclog.bsky.social
Remy’s Media Thing
@racclog.bsky.social
Media thread? Nah, media ACCOUNT, BAYBEE

Main: @remyraccoon.bsky.social
But otherwise there’s not a lot to do here. Story mode, arcade mode, some weird kombo challenge mode and that’s it aside from multiplayer. I don’t miss Motor Kombat or Puzzle Kombat or even the Krypt necessarily, but SOMEthing else would’ve been nice

Anyway can’t wait for Peacemaker in MK1 :O
January 13, 2026 at 7:10 AM
Though rage as a gameplay mechanic is frustrating, and Klose Kombat and Free-fall Kombat are neat ideas on paper but quickly become a krapshoot of button mashing and awkward animations. I would’ve just preferred regular grabs tbh
January 13, 2026 at 7:10 AM
In the PS2 games I felt inputs were a little sticky and unresponsive. I NEVER had that issue here

I also appreciate that kharacters have more than three special moves, and that style switching was ditched, since I always found that a little kumbersome in konjunction with kombos
January 13, 2026 at 7:10 AM
It’s still better than Deception and Armageddon’s weird-ass Konquest modes, since gameplay between kutscenes is normal fighting and not some weird knock-off beat ‘em up thing. And in that department, I enjoyed the game a whole lot more
January 13, 2026 at 7:10 AM
The rage stuff is boring. “Ooh I need to be inflicted with rage so I can go apeshit on people” bruh everyone in the MK universe is already angry as fuck why do they need their eyes filled with piss to start throwing punches lmao
January 13, 2026 at 7:10 AM
It’s interesting to play because it’s basically the progenitor of modern fighting games, particularly regarding single player story modes. The issue here is the story absolutely fucking sucks

It’s just an excuse to make everybody fight. There’s no real development, narrative- or kharacter-wise
January 13, 2026 at 7:10 AM
I wish I’d stopped playing much earlier. I was intrigued by the setting and it seemed like some of my decisions regarding different factions might affect the outcome, but it ends with the wettest of farts - three choices, each a slideshow backed by narration.

Some of the music’s neat.
January 11, 2026 at 8:57 AM
The final nail in the coffin for me was the pitiful final chapter, with a final boss that could be any other game’s first boss. Meanwhile the game crashed twice during the epilogue so I didn’t even get to see the full ending lmao
January 11, 2026 at 8:57 AM
The setting is what kept me going. I quite enjoyed the locations and I wanted to see what they’d do with them but unfortunately they’re just there to hold repetitive side quests and WAY too much backtracking, an issue that only gets worse as the game goes on
January 11, 2026 at 8:57 AM
The writing could have saved it, but conversations are presented in boring, static ways that made it hard to keep interest and retain information. There aren’t a lot of particularly enjoyable characters either, and your companions are pretty much forced on you in a single heap
January 11, 2026 at 8:57 AM
Enemies always pop up in the same place and there’s no way to get around some of them since they don’t let you go through doors while enemies are nearby. There’s a stealth mechanic that could’ve helped with this but it barely works
January 11, 2026 at 8:57 AM
The combta’s the worst part and there’s SO much of it. Imagine any action game released after Arkham Asylum and you’re 90% of the way there - now imagine you get some electric attacks that do shit all and you’ve got it
January 11, 2026 at 8:57 AM
There are some fun minigames that hint at the potential of vocally commanding Pikachu but they only scratch the surface of its true potential. Very cool concept, but I dunno why the hell they decided to try it in 1998 of all years
January 6, 2026 at 12:24 PM
Thanks to emulation, voice recognition is barely an issue outside of me having to occasionally slap on an American accent (close enough, welcome back SingStar and Rock Band)

The real issue is Pikachu is just an annoying little shit with the attention span of a Goldeen
January 6, 2026 at 12:24 PM
As for completion, I’ve done everything except Formula GT. That’ll take 15+ hours on its own even in its shortened state of 12 races instead of 15, so I’ll come back and do that bit-by-bit over the next few months

Either way, sick ass mod, but I’m also really excited to see what’s new for GT4 mods
January 6, 2026 at 10:15 AM
But the prize and track randomizers, the refreshed dealerships, new events, and even just the ability to paint your gosh dang car will be things I miss if I ever replay the original. There’s so much love put into this and in a lot of ways it simply makes GT4 better
January 6, 2026 at 10:15 AM
It is a bit easier, prize cars aren’t as interesting in some cases (a ‘91 Celica for Clubman Cup??? Sure man) and the overuse of Opera Paris got on my nerves, especially while High Speed Ring went underused nearly completely
January 6, 2026 at 10:15 AM