River / making Heartfelt 🧹🐦‍⬛
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r1v3r.bsky.social
River / making Heartfelt 🧹🐦‍⬛
@r1v3r.bsky.social
(He/Him)
Australian Game Developer and enemy of milk

Working on my Indie game, Heartfelt 🧹🐦‍⬛
Having a good run around with a reworked damage system and lock on camera.
May 26, 2025 at 11:05 PM
Who would have thought making combat feel decent wouldn't be a walk in the park?
May 16, 2025 at 3:51 AM
Been writing an inventory system, something I haven't done since my first unity prototype back in 2019!
March 12, 2025 at 10:02 PM
Oh yeah, making me some Cool Transitions™
February 18, 2025 at 10:02 PM
Reposted by River / making Heartfelt 🧹🐦‍⬛
My favourite level design and environment art resource and the best website on the internet is still noclip.website
November 22, 2024 at 11:59 AM
So on one of my days off I decided to take the leap into the unknown and switch to Linux.

And Heartfelt (and Unity) runs! The next steps may be to move to Unity 6, but we'll see how we go.
November 16, 2024 at 5:02 AM
This weekend was a big one for refactoring my enemy scripts. I'm now in the process of making a new enemy type, the Mage.

I've also been working to give the player character's animator more conditions to make movement more fluent, as you can see with Gloom 🗡️

#gamedev #indiedev
November 3, 2024 at 9:35 PM
Procrastinating doing any actual game dev and building little test environments is always fun.
October 17, 2024 at 10:50 PM
Here's a little clip of me testing an environment with some of my mechanics. I've found that doing this allows me to get the proper context for how they work in the space.

He you can see one of the player characters, Hex being used to test her glide and other interactions.

#gamedev #indiedev
October 16, 2024 at 11:46 PM
Hey there! I wanted to creat my first post here to say I'll be posting about my Indie game, Heartfelt. More posts to come :)

#gamedev #indiedev #indie #indiegame
October 16, 2024 at 11:30 PM