Quinn J. Hawse
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quinnhawse.com
Quinn J. Hawse
@quinnhawse.com
𝗦𝗼𝘂𝗻𝗱 𝗗𝗲𝘀𝗶𝗴𝗻𝗲𝗿 | 𝗠𝗶𝘅𝗶𝗻𝗴 𝗘𝗻𝗴𝗶𝗻𝗲𝗲𝗿

Unreal Engine
ProTools
FMOD
www.quinnhawse.com
I would say it's the #1 reason I've been able to stay the course and continue being able to create.

I've been in #unreal since the UDK days using Kismet and UScript, and Blueprints is basically the combination of those two. It's honestly revolutionary for gamedevs.
December 17, 2024 at 11:16 PM