Quentin Widlocher
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quentinwidlocher.bsky.social
Quentin Widlocher
@quentinwidlocher.bsky.social
Web-dev, amateur Game Dev.
Also on Telegram @QuentinWidlocher
Reposted by Quentin Widlocher
If you give me GenAI shit for concept art I won't do the project. It tells me you don't actually trust my skill to turn a rough sketch into a final piece nor do you have good enough communication skills to convey what you actually want.

This is the map I created based on their initial concept art.
December 19, 2025 at 5:12 PM
Reposted by Quentin Widlocher
We ran a randomized controlled trial to see how much AI coding tools speed up experienced open-source developers.

The results surprised us: Developers thought they were 20% faster with AI tools, but they were actually 19% slower when they had access to AI than when they didn't.
July 10, 2025 at 7:47 PM
Really nice article by Joshua Barretto.

I was working on a "gba style" game with Godot and it kinda make me want to switch to a real GBA game now...

blog.jsbarretto.com/post/softwar...
Writing Toy Software Is A Joy
Why you should write more toy programs
blog.jsbarretto.com
July 8, 2025 at 10:15 AM
Reposted by Quentin Widlocher
🌞 SOL CESTO - OUT NOW ON STEAM 🌞

After 2 years of hard work, Sol Cesto is finally out in Early Access! A roguelite where the eerie charm of Inscryption collides with the high-stakes thrill and explosive combos of Balatro.

Please help us spread the word 🙌
May 27, 2025 at 4:05 PM
Reposted by Quentin Widlocher
Cette année je relance le Game Dev December !
Un challenge créatif basé sur le concept de l'inktober que l'on connait tous mais en version game dev et avec plus de souplesse
Si ça vous tente n'hésitez pas a participer ou juste vous inspirer des prompts proposés 😊❄️
December 1, 2023 at 1:36 PM