It said it was 11000khz so thats gotta be good. Having a big number and all.
It said it was 11000khz so thats gotta be good. Having a big number and all.
However, I will work on more fancy stuff later down the line, for example playing sounds and music with user settings for audio etc.
However, I will work on more fancy stuff later down the line, for example playing sounds and music with user settings for audio etc.
The red stripes have been replaced with white on a new layer, as the lines will be tinted to indicate the colour of the team the building belongs to, such as red for an enemy, etc.
And the two black lines are so I know where 32 is.
The red stripes have been replaced with white on a new layer, as the lines will be tinted to indicate the colour of the team the building belongs to, such as red for an enemy, etc.
And the two black lines are so I know where 32 is.
I feel like I am doing quite well! Just trying to figure out shading and such. I did use inspiration for the shape and structure of it, as if not it likely wouldn't look like a powerplant, and instead just a block on a screen.
I feel like I am doing quite well! Just trying to figure out shading and such. I did use inspiration for the shape and structure of it, as if not it likely wouldn't look like a powerplant, and instead just a block on a screen.
The making a full game part is yet to happen, but it's capable! Had to restart the development of the engine as my original design was horrible, however after some reworking, it is so much better, and easier to change too.
The making a full game part is yet to happen, but it's capable! Had to restart the development of the engine as my original design was horrible, however after some reworking, it is so much better, and easier to change too.
Overall, very happy with my progress so far. Over the past few weeks I've learnt so much about UE5, and game design as a whole!
Overall, very happy with my progress so far. Over the past few weeks I've learnt so much about UE5, and game design as a whole!
Just need to learn lighting in Unreal Engine 5, and how to make it look good, then it's mostly just menus and art!
Just need to learn lighting in Unreal Engine 5, and how to make it look good, then it's mostly just menus and art!
Now just need to add the ability for them to grab the player, and for the player to distract them.
Now just need to add the ability for them to grab the player, and for the player to distract them.
Clearly something hasn't gone correctly here since I last saved....
Time to learn lighting in Unreal Engine!
Clearly something hasn't gone correctly here since I last saved....
Time to learn lighting in Unreal Engine!
Next is to tackle the living room portion of the level.
Next is to tackle the living room portion of the level.
It's a very early concept, and not all things are perfectly sized, however this is the general level plan, including line of sight of the enemies, location of the target and locations of objects that can be hidden behind.
All drawn in MS Paint
It's a very early concept, and not all things are perfectly sized, however this is the general level plan, including line of sight of the enemies, location of the target and locations of objects that can be hidden behind.
All drawn in MS Paint
So far, I have the basic outline of the level for my second assignment at University. The overall idea of the game is that a homeless man is turned hitman in the hit game Assassins Crud.
So far, I have the basic outline of the level for my second assignment at University. The overall idea of the game is that a homeless man is turned hitman in the hit game Assassins Crud.
Trying different methods, just annoying how all of them so far have given problems.
Trying different methods, just annoying how all of them so far have given problems.
The original design for it was using casting, however it was casting on a per-tick basis, so to make it less expensive I set the player to a variable in the widget, which gets set when the widget is created by the player.
Likely not the best way still.
The original design for it was using casting, however it was casting on a per-tick basis, so to make it less expensive I set the player to a variable in the widget, which gets set when the widget is created by the player.
Likely not the best way still.
I will leave you all with some screenshots of development. I will also post more about it in coming weeks!
I will leave you all with some screenshots of development. I will also post more about it in coming weeks!
I started with basics, like a door, a crate and a shelf. A few days ago I managed to make a can, and now I am making a ladder. They are not at all related, but all things I thought would add to the level I am making.
#gamedev
I started with basics, like a door, a crate and a shelf. A few days ago I managed to make a can, and now I am making a ladder. They are not at all related, but all things I thought would add to the level I am making.
#gamedev
Spent the day between Unreal Engine 5 and Autodesk Maya, creating more assets for my level and trying to finalise things.
Hoping to have it done by the end of today besides some polish.
#gamedev #UnrealEngine
Spent the day between Unreal Engine 5 and Autodesk Maya, creating more assets for my level and trying to finalise things.
Hoping to have it done by the end of today besides some polish.
#gamedev #UnrealEngine
I am going to also minorly update the design to better fit what I want soon ish, if I can get it done, and when I have the mooneys like mentioned in the post above this one.
I am going to also minorly update the design to better fit what I want soon ish, if I can get it done, and when I have the mooneys like mentioned in the post above this one.
To also clear things up, my fursona's name is Quad, while my name is Quadro. I normally respond to both, however if you catch me as this fluffy boi, do expect different reactions based on what you say.
Do plan on getting a new ref sooon, just need da moneys.
#furry
To also clear things up, my fursona's name is Quad, while my name is Quadro. I normally respond to both, however if you catch me as this fluffy boi, do expect different reactions based on what you say.
Do plan on getting a new ref sooon, just need da moneys.
#furry
I got some free cute art so I ain't complaining lol.
I got some free cute art so I ain't complaining lol.