qtkitte.bsky.social
@qtkitte.bsky.social
Today I have wrapped up the interactions between the player and NPC's. Then next item on the list is fixing the quests, so the player can pickup quests and finish them. That however will be for next week
#GameDev #DevProgress
August 8, 2025 at 8:52 PM
So the path finding that I have been working on was in fact working at some point. But for some reason it won't do that anymore. It is however moving, along a generated path which is progress in my book. #GameDev #DevLog
June 18, 2025 at 8:49 PM
March 11, 2025 at 10:40 PM
After a break of a week, I finally have the stream schedule for this week ready!
February 4, 2025 at 9:22 PM
Here I have all the stats available for each character. Some can be changed, but this is mostly for information purpose.
January 10, 2025 at 9:37 PM
The skills window where you can check the skills of each character, level these up, check the mastery of each skill and get a description of each skill with some examples (future feature). Also you can see the weapon/shield/accessories equipment slots.
January 10, 2025 at 9:36 PM
This is the inventory with the armour equipment slots to the right:
January 10, 2025 at 9:33 PM
Latest development for my game Swords and Spells. A quick reference sheet to view all the important stuff about each character. For a more detailed list I will add a detailed overview for each character separately at some other point in time/soon(tm).
December 5, 2024 at 10:16 PM
After some revisions, I have finally decided on the look for the UI for my game. Here are some examples of that UI:
December 5, 2024 at 11:39 AM
Teaser for a possible map for my game:
September 5, 2024 at 7:11 PM