Qedhup
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qedhup.bsky.social
Qedhup
@qedhup.bsky.social
The official Emotional Support Canadian of the RPG world. An Editor, Artist, Layout Designer, Writer! Also doing custom nerdy woodworking projects. Find me other places here: https://linktr.ee/qedhup
Love seeing all these tables with all these players during CypherCon by @cypherunlimited.bsky.social and @montecookgames.com . Both new and old stuff, public and private. Even a few games run by designers like Sean. Lots' going on!
September 19, 2025 at 6:32 PM
That pretty much sums up my feelings.
September 11, 2025 at 1:56 AM
What's this? Working on Voidhome stuff. But not the Cypher version (which is almost done). But my own stand-alone system. Something I've always wanted to polish off. Join me at my Youtube or Twitch (links at linktr.ee/qedhup ).
September 5, 2025 at 2:49 AM
The main rules of Voidhome are fully done in the printer-friendly version of the book! Just gotta get the Character stuff, GM section, and lists (Cyphers, Artifacts, Abilities). Getting close!
August 28, 2025 at 5:25 PM
Why... why did I make SO MANY TABLES in Voidhome. They're a pain to fill out! lol.
August 20, 2025 at 3:54 PM
I'm live doing Voidhome and Cypher stuff. Come and join me on Twitch, Youtube, or Moonbeam! Links at linktr.ee/qedhup
August 8, 2025 at 1:39 PM
What do you think. Am I prepping for the apocalypse, or just spraying a finish on some doors?
August 1, 2025 at 7:08 PM
Finally making my bedroom doors. Shop isn't organized yet, so needed to spread out to the drive way. Thankfully it's a beautiful day to blast some tunes and rip some wood.
July 21, 2025 at 6:49 PM
CypherCon takes place in September, but the last week for GM signups is THIS week! Still want to tell a story along side the people from @montecookgames.com and @cypherunlimited.bsky.social ? Sign up now at: discord.gg/fUyNkfy
July 7, 2025 at 5:09 PM
In a series of Blogs I'll be talking about Voidhome's system mechanics, how they may differ from regular Cypher System, and we made the changes we did.

So here is Part 1. ko-fi.com/post/Voidhom...
July 4, 2025 at 6:42 PM
Back to cleaning up the last of Voidhome. I have some exciting news on a few points, but the biggest one is for me to bring back the Cypher-6 resolution mechanics and drop the old d20 one. There's been a TON of feedback for that direction. More on this linked post.

ko-fi.com/post/Voidhom...
June 30, 2025 at 4:23 PM
The remodeling of my shop, despite the heat, is officially under way!
June 25, 2025 at 7:00 PM
My little Mastercraft Mitre saw (bottom saw) has been the workhorse of my house renos so far. You did good kid! But this new Bosch is a BEAST. One of the best freebies I've ever gotten. Looking forward to see what I build with this.
June 1, 2025 at 3:45 PM
Final Playtest of Voidhome is getting slapped into a quick layout. It is time! One more pass at this before we look at finalizing how the sucker reads.
April 2, 2025 at 4:41 AM
Although I got almost entirely positive feedback in Voidhome for changing the primary resolution mechanic to d6's. For compatibility sake I'm going to revert to the normal d20 resolution, and leave my "Cypher-6" mechanic as an optional rule within the book for those that want it simpler.
March 5, 2025 at 3:39 PM
Getting all ready for @montecookgames.com to release Neon Rain. My body is ready, my VTT is ready, soon(ish)!
February 25, 2025 at 5:45 AM
I have a backlog ranging from working with teams for comics, ttrpg's, even a board game. But for those that know they have some projects that need work later in the year, I thought I'd toss up a reminder that I have worked on many projects professionally in the gaming industry in layout and art.
February 21, 2025 at 9:53 PM
I'm live doing some TTRPG Voidhome Dev stuff. Come hang out and talk nerdy stuff with me eh? Find me at www.youtube.com/@Qedhup or twitch.tv/qedhup
February 13, 2025 at 5:36 PM
It was a fight to trim down the content, but I got Voidhome under 200k words, although it'll still be over the 150k mark. However, for those worried that means it'll be stupidly complex, the actual rules mechanics take up like 8k words (if that). The rest is lists, options, and world lore!
February 12, 2025 at 11:05 PM
I'm live doing some TTRPG Dev stuff. Come hang out and talk nerdy stuff with me eh? Find me at www.youtube.com/@Qedhup or twitch.tv/qedhup
January 28, 2025 at 7:52 PM
This is the second time I've used these clamps. They were stupidly cheap off of Amazon and they are just so handy! I suggest picking up a set if you build anything.
December 18, 2024 at 8:53 PM
I don't mind a "Honey-Do" project if it means building something. Raised kitty litter box build begins! Already finished my cut list.
December 18, 2024 at 7:49 PM
I have about zero organization in the shop at our new house. But I got tools and some space. So it still feels good being able to build some things!

Can't wait for spring so that I can start on cabinets (and Drawerbinets) and workbenches.
December 17, 2024 at 6:39 AM
Since I'm reposting art on this platform that I originally shared elsewhere. I might as well share this one. It's a small sampling of both Art and Layout stuff I've done. Obviously I have a ton of Layout commissions, but hard to choose which ones to showcase sometimes!
December 1, 2024 at 3:02 AM
Seeing other awesome people post a lot of art lately made me realize I haven't been posting a lot of my little practice pieces. So here's a couple of random ones from the past few weeks.
November 30, 2024 at 11:25 PM