Pyromaniky
pyromaniky.bsky.social
Pyromaniky
@pyromaniky.bsky.social
Artist, Solo GameDev e, olha só, brasileiro.

Working on Profana, a 2D action metroidvania, with a lot of moves, and combos!

WISHLIST NOW!
https://store.steampowered.com/app/3525610?utm_source=bluesky
Thanks for the repost!
October 23, 2025 at 2:01 PM
Fico feliz q tenha gostado!
June 18, 2025 at 8:12 PM
Parece muito bom! Lembra os upgrades aquáticos de Aria of Sorrow!

Os sons estão ótimos, mas talvez eles podem ficar um pouco repetitivos em alguns casos, nada que uma variação de pitch não melhore.

E hey, pixelart massa!
June 17, 2025 at 10:00 PM
That's awesome!
June 17, 2025 at 9:26 PM
Damn, this look good! Good job for everyone on this project!
June 12, 2025 at 3:33 PM
I think that would fit greatly! but maybe you can play with the speed a bit.

Maybe you can make them start slow and speed up as the character moves, or the opposite, or both.

I see you using godot (the great), try applying curves to the speed, if you using Tweens try changing the transition type.
June 12, 2025 at 3:26 PM
This is really cool, good job! Personally I think the linear movement the characters do before attacking is a bit weird, but it's already pretty good!
June 12, 2025 at 3:13 PM
Thank you! 😊
December 31, 2024 at 4:08 PM
the contrast of white makes things more understandable for me, which i think is best.
December 12, 2024 at 5:24 PM