I blocked out the base environment in Unreal Engine, focusing on terrain shaping, water body placement, and initial asset layout.The scene includes a cabin, lake, and path for the vehicle.Currently shown in unlit mode to check composition and structure without lighting influence
I blocked out the base environment in Unreal Engine, focusing on terrain shaping, water body placement, and initial asset layout.The scene includes a cabin, lake, and path for the vehicle.Currently shown in unlit mode to check composition and structure without lighting influence
Just a rough blockout to plan the layout and scale of the scene.
Just a rough blockout to plan the layout and scale of the scene.