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puddlecatgames.bsky.social
puddlecat games
@puddlecatgames.bsky.social
an indie game dev.

currently working on a mobile game on Flutter but if I tell you what it is it'll be scrapped within a day
when's the thursday murder club game coming out
October 11, 2025 at 5:15 PM
me 357 times per project
a man is peeking out from behind a couch and says " pivot pivot pivaart "
ALT: a man is peeking out from behind a couch and says " pivot pivot pivaart "
media.tenor.com
October 11, 2025 at 5:09 PM
our first ever review for our first ever super mini v1 project on itch!

puddlecatgames.itch.io/clearwater-g...

#gamedev #newrelease #indiedev
October 9, 2025 at 8:12 AM
Bit rude.
October 8, 2025 at 9:43 PM
for anyone programming who hasn't used version control yet, my God. do it. life-changing. i know this seems super basic to most programmers, but it took me a while to bite the bullet.

it is worth learning! i know it's hard! but it's also not! do itt!
October 8, 2025 at 4:39 PM
IT'S ME I'M BACK
-tumbleweed-
I've been away scrapping and starting and scrapping projects - now I'm using flutter and never thought in a million years that this would be my favourite engine but here we are.

Also, why did nobody tell me Claude is hilarious, pro sub purchased for moments like this:
September 29, 2025 at 9:45 PM
The past week or so has seen me write a 12,000 word story/script for my next game.

I've just finished it.

What I lack in programming, I'm hoping my background in screenwriting gives me some sort of transferrable skills!

Time to turn this badboy into something you can all enjoy

#gamedev #indiedev
August 31, 2025 at 8:53 PM
'panicka' taught me a ton. 'unearthed' helped me experiment.

finally found a project that's clicked:

"The Ministry Says"

#gamedev
August 24, 2025 at 8:11 PM
love this and what a brilliant idea!
Why we love making imperfect animations 💖✨
#indiedev #devlog #animation

Wishlist Dream Hollow! :D
store.steampowered.com/app/3822320/...
August 21, 2025 at 7:18 AM
scope scope scope
August 20, 2025 at 2:18 PM
Taking a break from Panicka to work on something I've wanted to do for years inspired by my favourite games No Umbrellas Allowed, and of course, the amazing @dukope.bsky.social's Papers, Please.

A little passion project called UNEARTHED.

Using Unity for the first time. Good, innit?
#gamedev
August 19, 2025 at 11:14 PM
absolutely beautiful
How we did procedural 2D animation for Rusted Moss
#indiedev #indiegame
August 18, 2025 at 9:23 AM
Ever work on a game for an entire weekend, then playtest it and think

"I hope i made a backup two thursdays ago"

#gamedev #indiedev
August 17, 2025 at 11:57 PM
making my own game has made me truly appreciate every single developer to ever exist.

even games considered worldwide to be crap have had so much effort put into them.

bravo to all the devs out there

#gamedev #indiedev #softwaredev
a man in a black shirt is crying while sitting in a theatre .
ALT: a man in a black shirt is crying while sitting in a theatre .
media.tenor.com
August 17, 2025 at 2:59 PM
oh for crying out loud

just had a really good idea

and now i've got to rewrite my game

#gamedev #notahaiku
August 17, 2025 at 11:11 AM
oooooooooo

nice font

ty font gods

#gamedev
August 16, 2025 at 8:33 PM
how about your mum was used without context script devil
a man in a suit and tie is holding his hair
ALT: a man in a suit and tie is holding his hair
media.tenor.com
August 16, 2025 at 1:02 PM
today i accidentally learned how to yeet the meatiest enemy in the game so far into the fucking stratosphere

#gamedev #indiedev #oops
August 16, 2025 at 12:53 PM
serious Q: how do you decide what version of the game build you're currently up to? sometimes i make like 10 changes and move from 0.1.1 to 0.1.2 and sometimes i make one change and it feels better and I go "Yeah that's 0.2".

how do you decide? is it just vibes? a certain type of change? #gamedev
August 16, 2025 at 12:49 PM
fixed it

the wizard is a bit gutted but at least he can look left now

#gamedev #indiedev
well that's not supposed to happen

#gamebugs #unexpectedfeature
August 16, 2025 at 7:32 AM
well that's not supposed to happen

#gamebugs #unexpectedfeature
August 15, 2025 at 9:29 PM
I might just call it 'bugs' and the game is to find the game underneath all the bugs

#gamedev
August 15, 2025 at 3:36 PM
Scratch that, I've decided there's way too much work to do before releasing an Alpha after numerous epiphanies and a 3rd coffee.

I'm also now calling my current build v0.2.3, so have reverted like 0.4 versions because I was being very bloody optimistic.

Not going to get ahead of myself!

#gamedev
August 14, 2025 at 3:59 PM