prokhorVLG
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prokhorvlg.bsky.social
prokhorVLG
@prokhorvlg.bsky.social
cassette-futurist digital artist, creator of Sunset System, secretly working on a game in godot

🌇 http://sunset-system.com
📡 http://discord.gg/aM5SBShUeA
pondering the main menu design

so many options but this one speaks to me the most

#indiedev
August 6, 2025 at 8:36 PM
main reason to play this game will be to loot clothes and dyes to deck out your interfacer

#indiedev
July 28, 2025 at 2:26 AM
interplanetary travel agency

#indiedev
July 14, 2025 at 2:34 AM
trash compactor wip

(going inside is a bad idea btw)

#indiedev
July 2, 2025 at 3:39 AM
big pretty flowers

#indiedev
June 22, 2025 at 4:42 PM
what if eggnog coded maple robot as the tinkerer crafting bench
May 16, 2025 at 5:23 AM
designed one of many crafting station for my game yay

upgrades would add magnifying optics and more big assembly arms in the background

#indiedev #godot
May 14, 2025 at 4:38 AM
working on a little inventory system for my game i'm calling "bits"

sometimes bits randomly fly away to find new homes but that's okay

#indiedev
April 19, 2025 at 5:29 AM
discovered obsidian this week and i'm in love

working on a system to import dialogue trees directly from canvas into my godot game

#indiedev
March 28, 2025 at 2:12 PM
this might end up being a p cool game

(after all the debug jank is gone and it all like, works)

#indiedev
March 7, 2025 at 6:06 AM
the deadly security laser supercharges your bot jump ✨

#indiedev
March 2, 2025 at 6:19 AM
sketch of a big fella for my game
February 23, 2025 at 6:26 AM
my brutalist megamall game is currently in the ugly duckling phase as i'm stuck rendering out background pieces and props for months

at the end of all this will hopefully be a dope demo tho

#indiedev
February 18, 2025 at 6:05 AM
surprise pivot to fall foliage

#indiedev
January 20, 2025 at 7:01 AM
hangin out in the foliage test area as one does

#indiedev
January 13, 2025 at 5:16 AM
a dadbot designed in the 1980s we didn't get
January 10, 2025 at 5:34 PM
cranked out enough architecture assets for a brutalist cigarette stained backrooms

#gamedev #indiedev
January 7, 2025 at 6:21 AM
figuring out the look of the foreground bushes
definitely not hollow knight inspired, nope, not at all

#indiedev
December 7, 2024 at 6:36 AM
the iPhone, but from a cassette futurist timeline

(one of my best posts from the other place)
December 6, 2024 at 10:24 PM
the BAAM terminal, one of many retro flavored computers that will appear in my game

#indiedev
December 6, 2024 at 5:40 AM
animated a blast door for my game, cause it isn't a proper mall if it can't tank tsar bomba
December 5, 2024 at 6:02 AM
hologram tech does exist, and it's a bit reminiscent of overhead projectors
December 4, 2024 at 5:48 PM
this RAZ Bogatyr carries fuel. its cousin carries intercontinental ballistic missiles
December 2, 2024 at 4:27 PM
wait a minute. links aren't suppressed here... so I can actually share the lore website I built from scratch 👁️

it's got stories, robot art, secrets and mysteries, interactive maps...

just keep scrolling down and follow the intro

www.sunset-system.com
November 30, 2024 at 3:29 PM
dragon palm trees and a square hedge
November 27, 2024 at 4:17 PM