Project Perianth
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projectperianth.bsky.social
Project Perianth
@projectperianth.bsky.social
We are a private indie game studio based in Sweden! This is where we will be posting all kinds of progress and news about out current game called Perianth: remenissions, we hope you will find it interesting! ^^
Been working toward a first walkable! we are all very new to some areas of game developement, I studied as a designer, barely touched 3d before this project, one programmer is a systemdev and the other just recently started their journey. But we have some animation in as well as animated flora!
September 24, 2025 at 11:11 PM
Finally there's an idle sitting animation and an eyelid rubbing animation that will play when you interact with an NPC or create pillars. The face will swap textures to other facial expressions in instances such as this, here the eyes will be closed and mouth sighing.
September 14, 2025 at 1:11 AM
Next up is ledgegrabbing and activator interaction. The ledgegrab jumpoff animation had to be positionzeroed later. It felt strange having to use an object for the character to be compared to haha. The ledgegrab will work essentially like in rayman.
September 14, 2025 at 1:08 AM
Character animations are also well underway, feeling particularly proud of this personally as this project is the first time I've touched blender, not to even mention 3d animation haha! for a first time I feel it all came out decently enough :) more will be posted! here is idle, jump, walk and run.
September 14, 2025 at 1:06 AM