Prairie Eyes
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prairieeyes.bsky.social
Prairie Eyes
@prairieeyes.bsky.social
Mostly away from social media.
Soft Chaos founder/ Gal Pal Games designer/ NYU Game Center Grad
TTRPG and Larp lover.
But the legal coop structure can support those values when the shit hits the fan. Which will definitely happen in game studios. So I always want to encourage folks to try!
August 27, 2025 at 9:07 PM
In the end I care more about the values than the legal structure: There are legal coops that are extremely exploitative-- making all their money off of underpaying contractors. There are non-legal coops functioning almost identical to a legal coop.
August 27, 2025 at 9:07 PM
What is *so unique* about games that makes it a bad fit? Animation studios, production companies, artist collectives, tattoo studios, and countless other businesses that have similar needs to game studios all have thriving coops-- that's one of the places we looked when forming.
August 27, 2025 at 9:07 PM
The structure "not being fit for game dev purposes" is sometimes used in good faith, but is just as often a way for small business owners to maintain some form of control. As someone who has a game dev coop, that statement automatically raises my defenses.
August 27, 2025 at 9:07 PM
This can be malicious but more often than not it comes from a lack of knowledge. Forming a legal coop means understanding, implementing, and being legally bound to a baseline of member protections. You can't write internal procedures for a legal protection you've never considered.
August 27, 2025 at 9:07 PM
As someone who has run a game coop for about 5 years now, I think it is important to note that there is a real downside to doing things without a legal structure: many studios that go this route don't meet the legal requirements for workers' rights protections that an actual coop would have to.
August 27, 2025 at 9:07 PM