potso.bsky.social
@potso.bsky.social
Some folks tried to do something similar, although they pull a bit from FGO:

www.reddit.com/r/grandorder...

Can’t speak to the quality but there’s definitely a good amount of effort put in.
From the grandorder community on Reddit: Introducing Arc/Type; A Fate/Grand Order inspired Tabletop RPG
Explore this post and more from the grandorder community
www.reddit.com
December 25, 2025 at 6:24 PM
Districts are a smaller sample size, they tend to swing more than whole states by pure law of large numbers. But it’s reddish compared to the true-blue Chicago districts - CPVI is +3 compared to +18 or +34!! in districts 1 or 7.
December 20, 2025 at 11:54 PM
Well, the original post proposed to eliminate the existing inheritance tax, which does put money into the hands of the federal government. If government behavior otherwise does not change and the money gets deleted, the effect is *as if* the government decided to print less money.
December 13, 2025 at 7:18 AM
(This isn’t to say that everything I say is guaranteed - the economy has gotten quite complex and is bigger than the government’s ability to control. But this is mainstream Macroecon 101 and useful enough for simple thought experiments.)
December 13, 2025 at 4:02 AM
So this is why most governments around the world are fine with low levels of inflation - it’s believed to keep the wheels greased, the economy churning, but not so destabilizing that people lose faith in the money. Historically the Fed has targeted 2-3 percent inflation as “healthy”.
December 13, 2025 at 4:02 AM
All the restaurants and movie theaters and places where you spend “for fun” money take a huge hit. People working there get fired, they spend less, everyone spends less, it gets messy. Imagine Covid, only less sudden and without any kind of end date.
December 13, 2025 at 4:02 AM
Actually reducing the money supply is called deflation and is believed to have nasty side effects - if your money gets more valuable over time you should spend less now.
December 13, 2025 at 4:02 AM
So putting money into the magic box (or alternatively not taking money out) is reducing the money supply (or the rate of increase thereof).
December 13, 2025 at 4:02 AM
This is what the government does when it decides to increase the money supply, either directly by printing money or indirectly by adjusting interest rates. You juice the economy a bit but inflation starts biting. Also knock-on effects on savings accounts, bonds, and other forms of debt.
December 13, 2025 at 3:53 AM
That money goes to someone, who presumably wants to spend that money. Multiply times a million, everyone can get a new car or whatever. The car dealers see their inventory selling fast, they raise their prices a bit so they make more money per sale. Times a hundred industries, that’s inflation.
December 13, 2025 at 3:53 AM
To the money, nothing. And if you just sit on that money, the rest of the world doesn’t care. The problem comes when you try to spend that money. At the scale us ordinary joes spend, nothing happens. At the scale the government spends, interesting things happen.
December 13, 2025 at 3:53 AM
The effect of this policy depends on implementation - if the property is destroyed then the result is less stuff for everyone, which is Not Good. You could auction these properties off and then delete the proceeds - in effect decreasing money supply, undoing current money printing operations.
December 13, 2025 at 2:04 AM
Government spending power, mostly. If the government takes a slice out of some assets, it can use those assets to pay people. This policy instead reduces government income from taxes, so this means less spending or more taxes elsewhere (or printing money).
December 13, 2025 at 2:04 AM
They’re running 2 adults and 6 kids on maybe 1.5 lower-middle class incomes (Bob and the eldest daughter). If Tiny Tim is actually afflicted with rickets (I don’t think it’s made explicit) then more income means more nutrition, milk and better food would solve that vitamin deficiency.
December 11, 2025 at 6:52 AM
It’s hard to count them as “middle class” because it doesn’t map neatly onto the economics. They live pretty close to a poverty line - there’s mention of using pawnbrokers to get by, and even their Christmas feast is shaded as being just barely enough for them to eat.
December 11, 2025 at 6:52 AM
Learned about that business back in elementary school with the fine young viewpoint of “it was so obviously a bad idea the moment the shoe was on the other foot.”

Time really is a flat circle.
November 29, 2025 at 12:16 AM
babel.hathitrust.org
November 26, 2025 at 4:27 AM
“But if the prime meridian be in the midst of the civilized world, say at Greenwich, the crossing of the nether meridian will be in the midst of the Pacific Ocean, and nobody will be affected by the additional loss of a day but the vessel that makes the transit.”
November 26, 2025 at 4:27 AM
Fortunately this is the kind of thing for which we have adequate historical records. From the Report of the Committee:
November 26, 2025 at 4:27 AM
Importance of clean code maybe - they high-level walkthrough a refactor that removed bloat levels here:

www.factorio.com/blog/post/ff...

Alternatively importance of bug fixing and having extremely robust test suites - the info is spread over many blog posts but emphasis is there throughout.
Friday Facts #366 - The only way to go fast, is to go well! | Factorio
Hello, long time no see :) We obviously have a lot to talk about when it comes to the game changes we recently did, or plan to do, but we don't want to share any of it yet. Yet, there is currently ...
www.factorio.com
November 3, 2025 at 10:45 PM
Unsure if this meets your criteria but the Factorio devs have a really interesting development process which they touch on in some of their earlier blog posts:

www.factorio.com/blog/

They’re a small indie team that shipped a super polished time-sensitive simulation game that’s basically bug-free.
Blog | Factorio
www.factorio.com
November 3, 2025 at 8:35 PM
Well, the dream would be that once they have discovered the method, Moore’s Law and general technological progress will eventually drive down compute cost to be competitive, while cost of human labor is approximately constant. Time will tell if these assumptions hold.
October 30, 2025 at 8:02 PM
Even Hitman, a pretty good fit for this model with its episodic storytelling, has levels that take at least 30 minutes to an hour, sometimes more depending on how elaborate you get. This is at odds with the usual arcade paradigm of “charge by the minute and cycle people in and out”.
October 23, 2025 at 9:48 AM
Games have gotten so big though, you’d need to invent a whole new business model. Arcades work for games that can be experienced in small distinct chunks - fighting games, shooting games - but long-form storytelling over several hours is not really possible.
October 23, 2025 at 9:48 AM
The idea is that there are so many support pieces needed for the engine to function at full capacity (big stuff in graveyards, land recursion) and the engine is so unique that it’s only worth building around it as a commander, not as a piece in the 99.
October 22, 2025 at 1:04 AM