PostyMo
postandmotion.bsky.social
PostyMo
@postandmotion.bsky.social
Game dev stuff, makes tools, sparks joy
This is neat!
July 21, 2025 at 1:46 AM
Very nice!
July 20, 2025 at 11:20 PM
What I think is wrong now is both the tuning of the level and just the general flow. Next step is tuning numbers and making the critical path way more explicit so players don't get stuck!
July 19, 2025 at 3:33 AM