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Green tree, calm waters… the battleground is forming
#gamedev #indiegamedev #indiegame #インディーゲーム
Green tree, calm waters… the battleground is forming
#gamedev #indiegamedev #indiegame #インディーゲーム
#pixelart #gamedev #indiegame #ドット絵
#pixelart #gamedev #indiegame #ドット絵
Boss on the field, every card counts, the winning hand is all that matters.
#pixelart #gamedev #indiegame #ドット絵
Boss on the field, every card counts, the winning hand is all that matters.
#pixelart #gamedev #indiegame #ドット絵
+50 damage per repeat → if the same hand is triggered 5+ times in one battle (resets next battle).
#pixelart #gamedev #indiegame #ドット絵
+50 damage per repeat → if the same hand is triggered 5+ times in one battle (resets next battle).
#pixelart #gamedev #indiegame #ドット絵
Red tree, starry sky… and magic flows.
#pixelart #gamedev #indiegame #ドット絵
Red tree, starry sky… and magic flows.
#pixelart #gamedev #indiegame #ドット絵
Red tree, starry sky… and battle awaits
#gamedev #indiegamedev #indiegame #インディーゲーム
Red tree, starry sky… and battle awaits
#gamedev #indiegamedev #indiegame #インディーゲーム
Which one do you like more, the new UI or the old one?
#pixelart #gamedev #indiegame #ドット絵
Which one do you like more, the new UI or the old one?
#pixelart #gamedev #indiegame #ドット絵
45% chance for +3 bonus coins after boss fight.
#Politaire #BossBattle #GameDev #CardBattler #IndieDev #DailyChallenge #Footstage
45% chance for +3 bonus coins after boss fight.
#Politaire #BossBattle #GameDev #CardBattler #IndieDev #DailyChallenge #Footstage
Cute, chaotic, and battle-ready.
Should we add them?
#pixelart #gamedev #indiegame #ドット絵
Cute, chaotic, and battle-ready.
Should we add them?
#pixelart #gamedev #indiegame #ドット絵
Test run in the new battleground!
#gamedev #indiegamedev #indiegame #インディーゲーム
Test run in the new battleground!
#gamedev #indiegamedev #indiegame #インディーゲーム
Now, her shadow watches from the arch.
#pixelart #gamedev #indiegame #ドット絵
Now, her shadow watches from the arch.
#pixelart #gamedev #indiegame #ドット絵
Damage is multiplied by 2 for every card 2 in your activate and wining hands.
#pixelart #gamedev #indiegame #ドット絵
Damage is multiplied by 2 for every card 2 in your activate and wining hands.
#pixelart #gamedev #indiegame #ドット絵
+1 coin for each Comeback card in a Winning hand of 5
#pixelart #gamedev #indiegame #ドット絵
+1 coin for each Comeback card in a Winning hand of 5
#pixelart #gamedev #indiegame #ドット絵
70% chance to break all Boss shields → if a Winning Hand includes a Comeback 4+ card (Not Inheritable).
#gamedev #indiegamedev #indiegame #インディーゲーム
70% chance to break all Boss shields → if a Winning Hand includes a Comeback 4+ card (Not Inheritable).
#gamedev #indiegamedev #indiegame #インディーゲーム
+50 base damage (max +250) → each time a Comeback Card scores.
#pixelart #gamedev #indiegame #ドット絵
+50 base damage (max +250) → each time a Comeback Card scores.
#pixelart #gamedev #indiegame #ドット絵
×2 damage when scoring a Comeback card that has returned 3+ times.
#gamedev #indiegamedev #indiegame #インディーゲーム
×2 damage when scoring a Comeback card that has returned 3+ times.
#gamedev #indiegamedev #indiegame #インディーゲーム
Each time a Comeback Card is played, its damage multiplier increases by +0.5 per comeback.
#pixelart #gamedev #indiegame #ドット絵
Each time a Comeback Card is played, its damage multiplier increases by +0.5 per comeback.
#pixelart #gamedev #indiegame #ドット絵
+ 100 bonus damage per card in your winning hand.
#gamedev #indiegamedev #indiegame #インディーゲーム
+ 100 bonus damage per card in your winning hand.
#gamedev #indiegamedev #indiegame #インディーゲーム
Every 5 hands, randomly sacrifice hero or 5 coins → if hero, +5 permanent Hand Mul. (Stacking)
#pixelart #gamedev #indiegame #ドット絵
Every 5 hands, randomly sacrifice hero or 5 coins → if hero, +5 permanent Hand Mul. (Stacking)
#pixelart #gamedev #indiegame #ドット絵
Two heroes, double the boost. Active Hand Size +2 (Permanent) → 7 cards in play each turn.
Faster deck burn, easier combos.
#gamedev #indiegamedev #indiegame #インディーゲーム
Two heroes, double the boost. Active Hand Size +2 (Permanent) → 7 cards in play each turn.
Faster deck burn, easier combos.
#gamedev #indiegamedev #indiegame #インディーゲーム
+1 Combo Mult. if the previous combo was x3
#pixelart #gamedev #indiegame #ドット絵
+1 Combo Mult. if the previous combo was x3
#pixelart #gamedev #indiegame #ドット絵
Cards now grow stronger every time they complete a full cycle: Activate → Deck → Upcoming → Activate.
The more they return, the harder they hit !
#gamedev #indiegamedev #indiegame #インディーゲーム
Cards now grow stronger every time they complete a full cycle: Activate → Deck → Upcoming → Activate.
The more they return, the harder they hit !
#gamedev #indiegamedev #indiegame #インディーゲーム