pokefan531.bsky.social
@pokefan531.bsky.social
Merry Christmas! Here is my own Coca-Cola commercial made in Blender. Worked for a week on this, all hand made, completely budget-free.
youtu.be/ToLJcshMzoM
[Blender] Low Poly Coca-Cola Commercial (Fanmade)
YouTube video by Pokefan531
youtu.be
December 25, 2025 at 7:48 AM
New Handheld Shaders up for download on github!

github.com/Pokefan531/H...

A months of work on how to scan the reflective LCD screens without eyeballing. Used Colormunki Photo to grab data as well as clipping black to white to fully show the colorspace, which hits more accuracy to the real LCD.
GitHub - Pokefan531/Handheld-Colorspace-Shaders: A repository of color corrected shaders for Retroarch and other projects mainly made in Slang format. Color correction such as GBC, GBA, NDS, and more ...
A repository of color corrected shaders for Retroarch and other projects mainly made in Slang format. Color correction such as GBC, GBA, NDS, and more are made into a shader. - Pokefan531/Handheld-...
github.com
November 5, 2025 at 2:16 PM
I felt honored that my Handheld Color Correction shaders are mention in an upcoming FPGA project that is open source. That is @eli.lipsitz.net 's Game Bub project that is currently in the works. Here's a blog they posted about color correction for GBC and GBA

www.crowdsupply.com/second-bedro...
Color Correction on the Game Bub
One of the main improvements that a modern emulation handheld such as Game Bub brings is a significantly better screen than the screens used in the original systems. Learn how Game Bub takes advantage...
www.crowdsupply.com
September 20, 2025 at 3:26 AM
OH yes, excellent fighting Gym Leader, Bea!

Post a character you like and tag others to do the same!

@cn100eg.bsky.social @sonyoko-princesses.bsky.social
December 6, 2024 at 12:29 AM