Phil Michalski [PMSFX.COM]
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pmsfx.com
Phil Michalski [PMSFX.COM]
@pmsfx.com
▪Sound Design/Field Recording/Music/Dev
▪NoSleep Podcast/Slay the Princess/Scarlet Hollow/Encodya/RWPY/Voivod The Nuclear Warrior & more
▪My SFX: pmsfx.com
▪Developing professional Linux-native SFX manager
PLASMA CORE: FUSION STARTER (EXPANSION)
96KHZ 24BIT • 360MB • 118 FILES • UCS

First 200 license are FREE!

www.pmsfx.com/l/plasmacore...

#sounddesign #fieldrecording #gameaudio #gamedev
November 15, 2025 at 12:28 PM
November 15, 2025 at 7:05 AM
www.pmsfx.com/l/ambiencebu...
New Bundle: Ambience Bundle
74.07GB • 339 FILES • Over 15h • UCS META DATA  
Comes with free lifetime updates.
#fieldrecording #gameaudio #sounddesign
November 14, 2025 at 10:38 AM
New Bundle available @ pmsfx.com
www.pmsfx.com/l/ambiencebu...
74.07GB • 339 FILES • Over 15h
#fieldrecording #sounddesign #gameaudio
November 8, 2025 at 3:00 PM
November 8, 2025 at 12:12 PM
UCS meta tagging can be a daunting task. I always dread meta tagging big libraries. I came up with a couple of tools to help me find a proper category and rename files in seconds. #UCS #metadata #sounddesign #fieldrecording #gameaudio #gamedev
November 7, 2025 at 1:25 PM
My new SFX library "Plasma Core" is trending on @asoundeffect.bsky.social
What a greta company to be in.
#sounddesign #gameaudio #SFX #Audiopost
November 6, 2025 at 10:21 AM
Coming to PMSFX on November 18th.
18.39GB • 37 FILES • 4h 25min • UCS 
Cold Alpine Winds, Strong Gusts and Rain.
#sounddesign #fieldrecording #gameaudio #gamedev
November 5, 2025 at 6:30 PM
That's what made the cut from my recent ultra remote wind and rain recordings. That's quite a bit - 89 .wav, 43.17GB and almost 10h30min. Onto meta tagging then! #fieldrecording #sounddesign #gameaudio
October 31, 2025 at 3:45 PM
Recorded hours of great sounds. Gales winds with gusts up to 65kmh. Nice. #fieldrecording #gameaudio #sounddesign
October 27, 2025 at 3:41 PM
Overnight storm recordings in the remote Kuce mountains #fieldrecording #gameaudio #audiopost
October 26, 2025 at 6:04 PM
Thunder chasing tomorrow. Mountains awaiting.
#filedrecording #gameaudio ##sounddesign
October 25, 2025 at 2:48 PM
I love when I'm working on new presets and loops, really getting into it and creating a mini tunes out of them.
#psybient #ambient #bitwig #sounddesign
October 21, 2025 at 10:14 AM
Undiagnosed hearing damage starter pack 😅
October 19, 2025 at 6:51 AM
October 15, 2025 at 6:17 PM
Recording day! Nissan Patrol GU, with GM6.5 NA V8 swap, custom tune. #fieldrecording #sounddesign #gamedev #audiopost
October 12, 2025 at 4:13 PM
New in my SFX manager: sortable table columns with proper SQL-level sorting. Click 'Duration' to sort 200k files by length instantly, or sort alphabetically by Library/Category/etc. Works across pagination. Also, some minor UI polish.
#UCS #Metadata #SFX #sounddesign #Python
October 6, 2025 at 2:49 PM
Just implemented database-level pagination + virtual scrolling in my SFX manager. Now handles 500k+ audio files smoothly. Search still finds ALL matching files across your entire library, paginations just helps with RAM on lower spec devices.
#metadata #UCS #python #SFX #sounddesign
October 6, 2025 at 9:32 AM
October 5, 2025 at 9:45 PM
How about a theme editor? :D
Just finished adding it! Simple but works!
#UCS #metadata #sounddesign #SFX #python
October 4, 2025 at 12:10 PM
Scanned in my entire collection (PMSFX) - 22k SFX, 170GB - took 25 minutes to scan in, database works smooth. I really want it to handle comfortably 100k SFX databases, beed doing a lot of fixes to make it happen. #metadata #UCS #audiopost #SFX #sounddesign #python #linux
October 4, 2025 at 9:10 AM
Finished fixing memory leaks and optimized CPU usage a bit. It’s really good on RAM atm.
#UCS #metadata #sounddesign #SFX
October 3, 2025 at 8:39 PM
Light-weigh, linux native SFX manager is coming along nicely. UCS metadata rendering is still a bit clunky (80% there) but the app works pretty well
October 2, 2025 at 6:29 PM
October 1, 2025 at 8:35 PM