Plunskas
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plunskas.bsky.social
Plunskas
@plunskas.bsky.social
He/him | Millenial | EN/ES
Videogame enthusiast, especially retro and indie.
Rookie artist and game developer in my free time, doing fanart and personal projects.
Find me at: https://linktr.ee/plunskas
Artists! Please show:

🍒 the first piece you did in 2025.
🌸 your favorite piece of the year
🍒 your most popular piece.
🌸 your most recent piece.
November 18, 2025 at 8:50 PM
November 18, 2025 at 8:30 PM
November 18, 2025 at 8:30 PM
Now that the Archie Mega Man comics are being re-published, I have to say I loved the covers that consisted on remaking classic boxarts.
November 18, 2025 at 8:30 PM
Pues a mi me parece que tiene diálogos graciosos.
November 17, 2025 at 3:47 PM
I think I finally finished adding configurable controls to my game.
#Gamedev
November 12, 2025 at 7:24 PM
I heard you can #PitchYaGame today!

I'm making Time Foray, a 2D pixelart puzzle platformer where you control a girl with the ability to travel back in time, which she can use to cooperate with herself to overcome obstacles creating interesting paradoxes. Demo links in reply, full game will be free.
November 7, 2025 at 4:28 PM
I went to Youtube Studio and checked this "Inspiration" tab, only to see it's more AI crap. This is utterly dystopic, but hilarious.
November 7, 2025 at 9:10 AM
What if Macky was a witch?
Happy Halloween!
October 31, 2025 at 4:19 PM
Based on feedback from the Time Foray demo, now restarting a level is quick and seamless, skipping the title and animations.
#GameDev #IndieDev #GameMaker #PixelArt
October 31, 2025 at 9:10 AM
October 30, 2025 at 11:07 AM
After addind the par in the level title, it looked a bit awkward to me, so I changed it in a way that makes more sense and also makes it look cooler.
#GameDev #IndieDev #GameMaker #PixelArt
October 30, 2025 at 8:51 AM
Everyone losing their marbles over Halo releasing on Play Station, but to me that's nothing compared to when this happened.
October 30, 2025 at 8:18 AM
Some people thought that the laser cannons in Time Foray had no collision and tried to run behind them, but they couldn't. So I redesigned them in a way that makes it more obvious. Here's before/after, I think they even look better too, what do you think?
#GameDev #IndieDev #GameMaker #PixelArt
October 29, 2025 at 8:26 AM
10 games to get to know me.
October 28, 2025 at 3:18 PM
Also if you're observant, you can see that I implemented a new feature that prevents Macky's eyes getting dry.
October 28, 2025 at 1:35 PM
Time Foray update: I'm currently working on changes based on feedback I got from the demo. Now the par of each level is shown in the beginning and in the pause menu, which has multiple tabs now, and allows you to change the options outside the main menu.
#GameDev #IndieDev #GameMaker #PixelArt
October 28, 2025 at 1:35 PM
It's important to adjust the parameters when developing a platformer (or any type of game for that matter) so that it feels good to control while keeping close to what you want to achieve.
#GameDev #IndieDev #GameMaker #PixelArt
October 19, 2025 at 10:53 AM
Well, since you asked politely :)
October 16, 2025 at 9:01 AM
Unlike you, I get my news from a reliable source.
October 15, 2025 at 1:14 PM
Asymmetric style. #oc
October 15, 2025 at 12:37 PM
It's #PortfolioDay!
I'm an artist that draws mostly fanart with a colorful style, sometimes coming up with random ocs or attempts at pixelart.
I'm also learning game development, you can try a demo of my first game, a puzzle platformer about time travel, in the reply.
October 14, 2025 at 7:30 PM
You should play Motorslice by @regularstudio.bsky.social.
#fanart
October 11, 2025 at 6:23 PM
wait what
October 4, 2025 at 9:26 PM
Here's an edited video of Time Foray gameplay in Macky's POV, putting a spotlight on her doing all the time travels required for beating the first level, with a synchronized timeline at the bottom to understand better how it works.
#GameDev #IndieDev #GameMaker #PixelArt
October 1, 2025 at 9:09 AM