Play History
playhistory.bsky.social
Play History
@playhistory.bsky.social
Independent games researcher, Ethan Johnson. Preserving gaming history!

Patreon: http://tinyurl.com/pdp5pdrj
YouTube: https://www.youtube.com/@play_history/videos
Blog: https://thehistoryofhowweplay.wordpress.com/

Editor of Gaming Alexandria
50 Years - 1976

Literature and video games merge with Adventure, the pioneering interactive fiction experience.

Author William Crowther has refused to speak much on the game, though there is a very good article on its origins.

dhq.digitalhumanities.org/vol/1/2/0000...
November 18, 2025 at 10:09 PM
25 Years - 2001

The MMO steadily evolves from the MUD.

Runescape becomes the browser-based juggernaut and Dark Age of Camelot serves as one of the best massive PVP experiences ever created.

Runescape lives through its classic variant, while DaoC has been largely forgotten.
November 15, 2025 at 11:14 PM
40 Years - 1986

Arkanoid breaths life into the venerable ball-and-paddle genre, forever changing the way "Breakout style" games are thought of.

One of the creators did a history of Arkanoid published by Beep magazine some years back.

web.archive.org/web/20190601...
November 13, 2025 at 10:15 PM
50 Years - 1976

Fairchild's Video Entertainment System introduces interchangeable games to the world.

My word on the console came out 2 years ago, and has just reached 900K views! Still very proud of it.

www.youtube.com/watch?v=Nio3...
November 11, 2025 at 11:33 PM
Here here!

Hopefully it's alright to share this photo from the winner's ceremony wherein plush Space Invaders fell from the sky.
November 10, 2025 at 11:01 PM
25 Years - 2001

Microsoft releases the Xbox, a culmination of their efforts to keep the living room from being dominated by alternative computing devices.

The creation of the system has been thoroughly told many times - including quite credibly by Microsoft itself.

www.youtube.com/playlist?lis...
November 9, 2025 at 10:36 PM
Pictured: Dale with Computer Space.
November 8, 2025 at 6:03 PM
40 Years - 1986

The ambitious open world game Starflight is published by Electronic Arts.

The last vestige of their experimental era, the enormous game sets a new standard of 2D exploration and inspires a new era of game developers.
November 8, 2025 at 12:40 AM
POV: You are watching the stream with @quarterpast.bsky.social and I.

www.twitch.tv/play_history

We're going live and in your bedroom to DATE and DEBATE every arcade game.
November 6, 2025 at 12:50 AM
He said it couldn't be done, but @quarterpast.bsky.social is back with entertainment of the sort you've never seen before.

We'll be live on Twitch tomorrow, circa 7PM CST, dating all the arcade games that we care to.
November 4, 2025 at 4:09 PM
The flyer has the logo on the obverse. Probably just a matter of the perspective of the photo leaving less room for it on front.
November 4, 2025 at 1:44 PM
2025 was a year of many big anniversaries in video game history, but 2026 will be just as interesting.

I'll be posting about the big fifty, forty, and twenty five year anniversaries over the next few weeks as we ready ourselves for a fine year of retrospective!
November 3, 2025 at 10:50 PM
Two men about to roll their hands raw on an Atari Football trakball.
October 30, 2025 at 11:33 PM
Are arcades to be feared? Dramatic photos in newspaper columns say: Yes.
October 28, 2025 at 10:20 PM
The VOD from our adventures in 1975 is up. We (well, @quarterpast.bsky.social ) still have to fill in the back half of the year but we are getting - slowly but surely - Beyond Pong.

www.youtube.com/watch?v=S70e...
October 25, 2025 at 3:28 PM
The renegade of arcade video games, Tim Skelly, profiled in a 1982 article for the Chicago Tribune.

As one of the main characters in my upcoming book, I'm super excited to tell Skelly's dramatic life in game development.
October 24, 2025 at 4:54 PM
We'll be inundating you again tonight at 7PM CST: @quarterpast.bsky.social and I putting dates to every single arcade game of the 1970s and 1980s.

www.twitch.tv/play_history

We enter 1975. What horrors shall we find together?
October 23, 2025 at 5:11 PM
When Sega first came to the US, they practically didn't want to be seen as a video game company.

This profile from early 1977 emphasizes their electro-mechanical games and their projection TV product: Sega Vision.
October 22, 2025 at 5:02 PM
One of the most inaccurate statements I've ever read about video game history. I have to assume it was cooked up for marketing purposes.
October 22, 2025 at 2:02 AM
Lots of fun at Pinball Expo! I got to see many of the people from Insert Coin, Jeremy Saucuer and Martin Reinhart of the Strong, and @onionsoft.net who so kindly gave me his books!
October 18, 2025 at 2:05 AM
New blog post! Let's give sports games their due and wander down the path of the innovations of the video golf game.

thehistoryofhowweplay.wordpress.com/2025/10/13/h...
October 13, 2025 at 9:25 PM
"Cut Book Content" is partially stuff that was cut, partially stuff that is expanding on my book's coverage of certain subjects.

The articles about Sega's Paramount office, the inspirations behind Pac-Man, and P.J. Pizzazz are mostly complete and just waiting for the book publishing to move forward
October 12, 2025 at 9:59 PM
I did a recent reorganization of my projects and determined the articles I am actively working on.

These are in various stages of completion and are continuing as long-term projects.

Which ones particularly interest you?
October 12, 2025 at 9:56 PM
Words from Taito founder Michael Kogan, long passed, about the importance of history.

If only he'd actually written anything down...
October 10, 2025 at 4:30 PM
Another interview! This time with Rich Moore of Atari, Capcom, and EA.

Plenty of interesting thoughts about what it was like to manage Atari programmers and the transition from Atari Inc. to Atari Games. Still got more to go!
October 9, 2025 at 7:58 PM