Kevin
banner
plantthatwheat.bsky.social
Kevin
@plantthatwheat.bsky.social
Indie game developer making "Plant that Wheat!" a space exploration game w/ little creatures (and other projects!)
Here are those reward calculations in action 🦸

Get creative with part combinations to complete robot repairs in my incoming rougelike.

#indiegame #gamedev #screenshotsaturday
November 22, 2025 at 4:42 PM
Almost all features in place!

This is the inventory going into the dice minigame.
Perks + faces + part chance up depending on dice types

#gamedev #indiegame #indiedev #lordhelpmenow
November 18, 2025 at 3:51 AM
Here are them dice in action 🤠

Did a lot of work (battlefield 6) last month I swear.
#gamedev #indiegame #indiedev #hashtag
November 14, 2025 at 4:22 AM
Dice materials matter!

The dice "build" you bring change what parts you find while salvaging.

🧩 Plastic⚙️ Metal 💎 Glass
#indiedev #gamedev #shaders
November 12, 2025 at 7:34 PM
Part rewards coming in for the repair game ☀️

-> Dice combos = parts for repair
-> Try combinations to fix the current bot

#indiedev #gamedev #solodev
October 7, 2025 at 3:27 PM
Checkpoint on completion sequences - thinking a star/rating system for this later. #gamedev #indiegame
September 29, 2025 at 12:30 PM
Trying some workbench dialogue o__o
#gamedev #indiedev #screenshotsunday
September 21, 2025 at 6:06 PM
"You can make it good later" they say
#gamedev
September 19, 2025 at 2:40 AM
Something so satisfying about making squares get smaller
\⬜__⬜/
#gamedev #indiedev #indiegame #letsgetthatbreadbaby
September 11, 2025 at 5:27 AM
Oh we spinning
Been loving this custom shadow plane shader for the inventory. Feeling a bit Persona vibes
#indiegame #gamedev #UIDesign
September 9, 2025 at 6:16 AM
Every fix starts with the right parts.
New interface in the robot #roguelite to:

-> Manage your salvaged parts
-> Discover what’s still missing
-> Add to workbench for repairs

#screenshotsaturday #indiegame #gamedev #madewithunity
September 7, 2025 at 2:53 AM
New repair sequence live!

- Task list UI
- Patch the circuit (node tree traversal)
- Power it back on (material swap :0)

A cozy post-apocalyptic #roguelite where you repair wandering robots with junk you find.

#indiegame #madewithunity #gamedev
September 2, 2025 at 9:50 PM
Workbench tasks for robo-repair, getting there 😤
#indiedev #gamedev
August 18, 2025 at 2:53 AM
Game loop!
1. Story -> Screens
2. Get parts (dice game)
3. Repair Bot
#indiedev #gamedev #UI
August 16, 2025 at 4:48 AM
[Day 13] Proofing out dice combos for the bot builder game. A great example of what you should not be doing during prototype-phase.
#indiegame #UIDesign #gamedev
August 5, 2025 at 1:43 PM
Face detection & lighting up for this sucker before the weekend.
Force fields need some work to keep everything in the center, but it's coming along.
#gamedev #indiedev
August 1, 2025 at 1:53 PM
It's not an indie game without "roguelike" & "dice" 🎲🎰

(minus 8 hr of my life messing with this shader)
#indiedev #gamedev #devlog
August 1, 2025 at 4:53 AM
Wrapped up most of the design for robo junk repair game, and I HAD to put time of day in there.🕒

#indiedev #gamedev #UI
July 28, 2025 at 11:41 PM
Starting UI for getting parts to fix your robot clientele.
Currently at the "make it exist first" stage 🌳🌳🌳
#indiedev #gamedev
July 25, 2025 at 1:23 PM
Day 7 Wrap: Got through all the parts for the prototype, time to start the game loop! 🤖💡
#indiedev #gamedev
July 20, 2025 at 4:03 PM
Day 5: Lots of behind the scenes for the robot builder game (unsure now if it should be rougelike or cozy). Part generator, sub-sockets, constraints, and input
#indiedev #gamedev
July 15, 2025 at 10:52 PM
Day 2 more progress on rougelike repair game. Here we goo🦸‍♂️
#indiedev #gamedev
July 7, 2025 at 5:45 AM
Day 1 messing with a roguelike robo-repair game. I think there's something here for sure: find parts → fix bots
#indiedev #gamedev
July 5, 2025 at 6:33 PM
Undecided if this is a good idea...
#indiedev #gamedev #unity3d
March 17, 2025 at 1:49 AM