pizzaeater1000.bsky.social
@pizzaeater1000.bsky.social
i play geometry dash and make bad pr3 levels

making a raytracer is actually really fun unfortunately i am doing it in pr3 (see top right)

(675x480, 4 samples per pixel for antialiasing, depth up to 8. No random bounces for diffuse lighting, just checks visibility to any of two point light sources.)
November 2, 2025 at 12:47 AM
the sphere.
October 30, 2025 at 11:47 PM
was fucking around with my fractal renderer in pr3 and it starting making a labyrinth
March 14, 2025 at 9:25 AM