PixelChipCode
pixelchipcode.bsky.social
PixelChipCode
@pixelchipcode.bsky.social
Code + Math + Pixels | Let's make stuff!
#gamemaker
http://pixelchipcode.itch.io
Ooo I really love this
November 17, 2024 at 6:12 AM
What exactly are you animating in that way? Is it frames from a sprite animation, the x/y position of an object or something else?
November 16, 2024 at 3:01 PM
Did you work on this? Sounds like an interesting idea. Maybe slow animations by controlling frame advance with a timer (frame_index), add jitter for imperfection (x += random_range(-1, 1)), and skip frames for a stuttered feel. Maybe tweak lighting/colors if you were going for that handcrafted feel?
November 16, 2024 at 11:41 AM
Wow, beautiful work!!
November 14, 2024 at 5:13 AM
More GML code snippets for you here :: x.com/pixelchipcode
x.com
x.com
October 25, 2024 at 7:11 AM
Ha ha. It is not animated but it is easy to animate. In the draw event you can play with the values for

draw_text_spiral_gradual(text, center_x, center_y, radius_start, letter_spacing, expansion_rate)

Use sin/cos and time variables or mouse position for example
October 25, 2024 at 7:11 AM
Ooo nice! Sound great, keep in touch and let me know how you get on!
October 24, 2024 at 10:28 PM
Hey! Ha ha, yeah a million unfinished projects, prototypes really. How about you, what are you working on?
October 24, 2024 at 1:49 PM