David Maas 🪄
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pixelalchemy.dev
David Maas 🪄
@pixelalchemy.dev
I'm a software alchemist transmuting math into pixels. Sr. Programmer at Santa Monica Studio. Perpetually bad at social media.
https://pixelalchemy.dev/
he/him
Known elsewhere as @PathogenDavid
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Hi. Hello! How are you? I'm David, I like graphics & low-level programming. Will I post about those things here on this shiny new butterfly website? Maybe! I'm bad at social media

In the meantime, maybe check out the graphics study I did on Slime Rancher? pixelalchemy.dev/posts/a-fram...
A frame of Slime Rancher
A look into what makes those pixels so gosh darn wiggly!
pixelalchemy.dev
Reposted by David Maas 🪄
All REAC 2025 content is LIVE! Enjoy enginearchitecture.org/2025.htm
July 3, 2025 at 6:45 PM
Very excited for my third REAC! Highly recommend if you're at all interested, it's online and free!
REAC 2025 talk details have been posted on the website! Register today - it's free! enginearchitecture.org/2025.htm

If you can share this message, we'd appreciate it. Thanks, and see you soon!
May 10, 2025 at 11:27 PM
This compilation of funny comments from yesterday's C&C: Generals source release is a good reminder that I need to be more casual in my code comments for the sake of future generations

www.reddit.com/r/commandand...
Funny Generals Source code comments
www.reddit.com
February 28, 2025 at 3:07 PM
Hi. Hello! How are you? I'm David, I like graphics & low-level programming. Will I post about those things here on this shiny new butterfly website? Maybe! I'm bad at social media

In the meantime, maybe check out the graphics study I did on Slime Rancher? pixelalchemy.dev/posts/a-fram...
A frame of Slime Rancher
A look into what makes those pixels so gosh darn wiggly!
pixelalchemy.dev
December 15, 2024 at 4:49 AM