any ideas on what other teeth variants i should add?
any ideas on what other teeth variants i should add?
with and without corrective bone constraints
with and without corrective bone constraints
the reason for that is weightpainting, to keep body blendshapes in their respective areas, and plans that i have for the base
the reason for that is weightpainting, to keep body blendshapes in their respective areas, and plans that i have for the base
So far i have in mind: Default, Toned, Buff, and Hefty
And any clothes I make for this body will have the shapekeys as well
So far i have in mind: Default, Toned, Buff, and Hefty
And any clothes I make for this body will have the shapekeys as well
dont expect regular updates tho, chipping away at it while trying not to make my burnout worse lol
dont expect regular updates tho, chipping away at it while trying not to make my burnout worse lol
The reason i havent is because twitch is really finicky on what you can and cant show when working in blender (and it feels like it varies from person to person lmao), which makes it hard to work on particular areas without the worry-
The reason i havent is because twitch is really finicky on what you can and cant show when working in blender (and it feels like it varies from person to person lmao), which makes it hard to work on particular areas without the worry-
inspired by art from @MORTALAFEMME on twitter
inspired by art from @MORTALAFEMME on twitter
So naturally I did this for the first time on my first try lmao
(i sped it up for the sake of the showcase, it takes like 2 or 3mins to ride all the way up)
So naturally I did this for the first time on my first try lmao
(i sped it up for the sake of the showcase, it takes like 2 or 3mins to ride all the way up)