https://linktr.ee/piratehearts
1. The triangles that form the heightmap, generated from a "sunflower seed" Golden angle distribution and colored randomly.
2. The barycentric coordinates of each triangle, visualized as RGB components.
3. The per-vertex normals, computed from each vert's neighbors.
1. The triangles that form the heightmap, generated from a "sunflower seed" Golden angle distribution and colored randomly.
2. The barycentric coordinates of each triangle, visualized as RGB components.
3. The per-vertex normals, computed from each vert's neighbors.