⫷⌬Xurnix Ziriax⌬⫸
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phoenixtheceikraill.com
⫷⌬Xurnix Ziriax⌬⫸
@phoenixtheceikraill.com
21 • Taken (by a Folf.) • Furry • Male • He/Him • Bi • Game Dev & 3D Artist • SFW

Commissions closed.

Formerly ⫷⌬Phoenix Stardash⌬⫸
Crazy how UE5 can do this. Granted... It makes GPUs scream.
September 11, 2025 at 5:07 PM
My reaction to this:
*shrieks*
September 4, 2025 at 4:24 PM
My sci-fi action and adventure game that i am taking absolutely forever to make. I'll share more progress soon. But life's getting in a bit in the way at the moment.

I used to go by phoenixstardash by the way.
July 29, 2025 at 5:42 AM
More assorted screenshots!
June 2, 2025 at 10:22 PM
Lastly:
This goes for any platform that supports Vulkan. Namely Windows and Linux. macOS only supports Metal as far as im aware. But Vulkan can happen with MoltenVK.

The game will also feature optional raytracing features as well.
March 7, 2025 at 7:58 PM
Addendum:
Specifically Vulkan w/ Shader Model 6 (anything made after 2016 should support it).

DirectX 12 support has been dropped entirely for the game. While yes I will miss out on stuff like DirectStorage, DirectML, etc.

I want to go with open-source components when ample to.
March 7, 2025 at 7:56 PM
(3/3)

Later on. I do want to look for a team to help me assist with this big project of mine. If you know someone, contact me.

I am keeping my promises to deliver a quality experience and ensuring the game runs well across many platforms.

Vulkan will be supported. DirectX 12 has been dropped.
March 7, 2025 at 7:54 PM
(2/3)

With 0.15.2 releasing to a select group of close friends and gathering feedback. I will continue to work towards improving the game in a fundemental way.

0.16.0 will consist of new playable characters, enhanced textures and some systems will be rewritten in C++ to allow maximum performance.
March 7, 2025 at 7:48 PM
Facts about Atrina:
- She stands at 10'7" (3.22 meters)
- She is very protective of those she loves (including close friends and especially Phoenix.)
- Got that Momma Bear in her.
- Incredibly strong
December 30, 2024 at 12:10 AM
Facts for nerds:
- The source image was rendered at 9200x8500, I had to half the resolution just to be able to upload it!
- The source image's file size is about 58.4MB
December 30, 2024 at 12:02 AM
Restructuring of the game will take place on a new version of Unreal. As I have stated previously. There was way too much technical debt that was accumulated.

Prophornix has a solid enough C++ foundation to work off of as well. I did manage to salvage some basic gameplay systems and animation data.
December 1, 2024 at 4:09 PM