Phil Airdash
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philairdash.bsky.social
Phil Airdash
@philairdash.bsky.social
Developer of the Beatdown Dungeon series. Punx not dead.
Discord: https://discord.gg/wNRPQED
After years of development, the story is finally at the showdown with Albrecht. Nobody is more excited at this than me
November 12, 2025 at 9:20 PM
After all the UI work and save features, it's time to get back to the story
November 9, 2025 at 3:30 PM
Finally got all the improved saving and loading features done! Took some extra time but ultimately a worthwhile addition
November 6, 2025 at 5:36 PM
Wasn't fun to implement, but Demon Day now has multiple save slots and auto saving after cutscenes. I need alcohol now...
October 25, 2025 at 5:29 PM
Hello JAKE, I hope you're doing well! I added the game to my wishlist. I like Touhou and Gundam, so I'm sure I'll enjoy it!
October 8, 2025 at 8:21 PM
By popular demand, I included a just defense mechanic. Pressure in Beatdown Dungeon can be suffocating, so saving a few frames of blockstun might be useful.
October 8, 2025 at 8:11 PM
Due to player feedback, I'm experimenting with blocking slowly recharging your burst badge
October 3, 2025 at 1:59 PM
They gave you a Yugioh card
September 30, 2025 at 11:52 AM
Messed around with the AVG2 sound test and discovered all the character themes have names. Do people know about this?
September 21, 2025 at 10:19 PM
Turns out Queen doesn't know her own kingdom that well. Final comedic scene before the confrontation with Albrecht.
September 21, 2025 at 12:41 PM
Reached the part of the story where a cringe fallen angel gets mad at a catgirl for not having a movie tie-in coconut soda, resulting in a boss fight
September 14, 2025 at 7:31 PM
Bought this game physically this year and it’s pretty fun. It’s a visual novel first and foremost though, and you gotta beat the lengthy story mode first to unlock Versus play
September 7, 2025 at 11:37 AM
Finished up the final bit of NPC dialogue in the game. Finally another feature implemented to completion!
September 7, 2025 at 11:32 AM
Best way I can describe it is a high-res SNES game that found its way on PS2 and Wii.
September 1, 2025 at 2:38 PM
Also Heavenly Guardian aka Legend of Sayuki is pretty fun (trust me, these are the same game) This is a Pocky & Rocky game where the devs lost the license halfway through development and had to reskin it
September 1, 2025 at 6:20 AM
I just put a jumpscare chase sequence in my fighting game
August 31, 2025 at 11:58 AM
August 22, 2025 at 6:35 PM
August 17, 2025 at 9:18 PM
Love your model work! I headcanon this is their face and they’re just kinda chill
August 17, 2025 at 5:21 PM
My workout regimen
August 12, 2025 at 10:29 AM
Sometimes I wonder if I‘ll become out of touch as a gamedev by not owning a current-gen console and spending my limited gaming time on the Saturn
August 12, 2025 at 10:15 AM
Hm... which box will you pick? Surely nothing bad happens if you make a bad choice
August 11, 2025 at 7:06 PM
Enjoy EVO everyone, meanwhile I'm busy making this supermarket look as nasty as possible
August 3, 2025 at 7:24 PM
Maximalist UI is required for a proper dinner
August 1, 2025 at 10:51 PM
Time for guys to start rocking the Yashiro fit
July 30, 2025 at 12:09 PM