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pgr.dev
funkenstein
@pgr.dev
Game Environment and Prop Artist
(1/2) A fun experiment I've been working on for a bit, I had this fun concept of making assets that have a 'Time' slider on them. So there are two assets here that have a global slider controlling both of them, changing their material that's driven by a custom mask-
#gamedev #gameart #unity3d
February 17, 2026 at 12:43 PM