Pietro Polsinelli 🔜 Games about revolution
banner
peterpunk.bsky.social
Pietro Polsinelli 🔜 Games about revolution
@peterpunk.bsky.social
Made Roller Drama 🛼, Football Drama ⚽ , Becoming Saint 😇 (vidgms), Eutopia 🍄 The Game 🐄 Vietato Innamorarsi ❤️ (theatre), 30 applied vgs. Making Revolt!
Clueless, intense fever dreams.
I'm with the Ciompi's in Florence. He/Him 🌈
See https://open-lab.com
So this week starting Thursday I’ll be in Trieste for “IVIPRO Days” I’ll speak about history in games and narrative design in roguelikes (Becoming Saint) on Friday. Sunday there is a PKD dedicated event, unmissable! See you there?
October 28, 2025 at 2:53 PM
Tonight in Palermo - a participative theatre piece I co-designed, Vietato Innamorarsi at Mercurio Festival
October 4, 2025 at 8:27 AM
Today! Making of Becoming Saint, covering research for the art, history, settings, and the evolution of mechanics, incremental narrative design, and the dissolution of the hero(ine) 😇
September 30, 2025 at 7:57 AM
Get our beautiful & bizarre medieval, heretical & rebellious game Becoming Saint - now with 20% discount on Steam!

store.steampowered.com/app/2643010/...

@firesquid.games
September 19, 2025 at 10:04 AM
This week I’ll be a bit around:

Thursday 18th Bologna “Heritage Game Farm” www.culturabologna.it/lang/en/even...

Friday 19th Prato “IVPRO Days off” ivipro.it/it/notizie/s...

Saturday 20th Milan The Game by Trickster-p www.bttfproject.it/the-game/

Sunday 21st Milan Zona Warpa, zonawarpa.it

😝
September 16, 2025 at 10:00 AM
We’re working on 4 games at the same time, what could go wrong?

😇 Becoming Saint - portable compatibility

✊ Revolt of the Commons - strategy turn-based medieval communism

♠️ Rome City Of Cards - win debates in the Roman Senate

⚽ Football Matches - manage crazy matches with a match-3 mechanic
September 11, 2025 at 2:18 PM
Now @ Gamescom Italy booth 4.1 with Becoming Saint & Football Matches (new pitch)
August 20, 2025 at 8:56 AM
Playing Becoming Saint feelings www.instagram.com/reel/DJNxm7A...
August 18, 2025 at 11:17 AM
This coming week I'll be with a *very cool* match-3 football themed pitch at #gamescom, contact me if you want details ⚽⭐⭐⭐
August 17, 2025 at 11:04 AM
In Northern France (Ault) among the chalk cliffs
August 13, 2025 at 2:22 PM
July 30, 2025 at 8:49 AM
Where is the politics’ bless, curse, and trance effect evaluation?

When you are selecting units for a march there is a hint’s section, that if you close it it remains closed. Click on the bottom left to reopen it, also notice that the information on bless, curse, & trance effects is always visible.
July 29, 2025 at 10:40 AM
How to preview the consequences of choices?

What a choice does is revealed completely once you replay a game. For every choice that you have taken previously, a large tooltip appears on the choices showing its effect; it is meant as a progressive discovery of content.
July 29, 2025 at 10:40 AM
How to see complete infos of the current set of units, yours and the towns’?

Just open the full unit info panel, you can do that in Piazza, when selecting units for the march, and also from the map, just click on the unit icon, and before marching. Notice that you can navigate the full roster.
July 29, 2025 at 10:39 AM
What does “critical” mean for a unit?

“Critical” refers to "making a critical attack", if unit A is critical vs unit B, once per battle, A will attempt a "critical attack" against B (if they are fighting), which, if successful, will completely disband unit B.
July 29, 2025 at 10:31 AM
Where is the confrontation’s tutorial?

The game has a tutorial, you can open it from the "help" panel in the bottom right, you can open it also by using "ESC" or by clicking the "?" in the bottom right.
July 29, 2025 at 10:18 AM
About elevation and ranged units (2/2)

They try to attack someone all the time; the only moment they don't attack or move is when there is no one in range and no path to reach an enemy. Notice that if you select a ranged unit, its range will be shown on the grid.
July 29, 2025 at 10:15 AM
How not to die when losing confrontations?

You can lose a confrontation and not lose the game if:
Your charisma is above zero, and
You did not bring all your units with you to the confrontation.

If you notice during a “battle” that you are losing it, you can always run away:
July 29, 2025 at 10:14 AM
How does levelling up work?

Units that are followers of yours and have "survived" the last battle will level up every 3 towns conquered. So level up will happen when controlling 3 towns, 6, 9, 12 etc. .
Units level up after you get to make your speech in the Piazza:
July 29, 2025 at 10:14 AM
Why are battles called confrontations?

In Becoming Saint, in order to convert a town, you have a brawl with the inhabitants: it is not a “battle” in the sense that it is a setting where both sides are trying to convince and convert the others (lowering energy faith or courage): no one gets killed
July 29, 2025 at 10:12 AM
How to equip pet's skin?

Go to the start scene, Settings -> There is a dedicated panel on the right with a checkbox.
July 29, 2025 at 10:08 AM
How does save work?

The game saves state after each finished confrontation, when it shows you the resulting map. For example, if you conquered 3 towns, and quit the game, you will have a "continue" button from the start scene.
July 29, 2025 at 10:07 AM
Becoming Saint is on Steam, and we got a lot of very nice feedback and questions about gameplay details: I collected some FAQs and will answer them in this thread 😇
July 29, 2025 at 10:04 AM
Friends are sending us the stories of their Becoming Saint gameplay - keep doing that, its beautiful!

P.S. And please do review it on Steam!
July 17, 2025 at 8:22 AM
So now its on you: would you help us continue creating these bizarre games? What we need is… a steam review! Thanks!!!
July 15, 2025 at 3:37 PM