petar
petarty.bsky.social
petar
@petarty.bsky.social
Senior Character Artist @ Ubisoft
Mentor/Supervisor @ Think Tank Training Centre
He fought and he won!
July 19, 2025 at 9:03 PM
hits even harder if you are lactose intolerant, trust me
July 4, 2025 at 7:59 AM
someone please wrap this to a base head asap
June 10, 2025 at 1:00 PM
non-work that feels like work
May 10, 2025 at 5:40 PM
character creator quick rig
April 15, 2025 at 9:05 PM
Key challenges imo are topology/optimisation, texturing with limited resolution and adapting to different or completely new tools/workflows/requirements with each project. Getting used to emphasising detail in size and depth (like pores for example) also deserves attention.
March 18, 2025 at 4:42 PM
“It’s just business” … what a shitty timeline
January 28, 2025 at 8:01 AM