PeakCells || ill Tower🦊
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peakcells.fr
PeakCells || ill Tower🦊
@peakcells.fr
🎮 - Indie Game Studio 🇫🇷
🔨 - Working on ill Tower 🦊
🔊 - Discord : http://discord.gg/mngwMxjqJA
🌳 - Linktree : https://linktr.ee/PeakCells

#indiegame #gamedev #indiedev #madewithunity
This statement has never been more true.

It took us a while, but there was a huge step between these two stages!

#indiedev #gamedev #madewithunity #platformer #indiegame
July 28, 2025 at 10:30 AM
Playing with Render Texture
It was time to update some old effects
#indiedev #gamedev #madewithunity
July 8, 2025 at 2:25 PM
Another great edition of @gamecamp.fr ! 🦊
Interesting conferences, enriching encounters and a really cool place!
It was great to meet some @unity.com games devs!
Thanks to the organizers, who were great again this year!🫶
#gamecamp #indiedevs #unity #gamedev #convention
June 23, 2025 at 11:31 AM
Hey #PitchYaGame ! 🦊

Ill Tower is a platformer set in a dark fantasy universe!

☠️Survive the Tower's many traps
💪Build up your skills by improving them
🧩Hand-crafted level, randomly-arranged
📜Discover the Tower's mysteries

Wishlists coming soon™ on Steam🦊
June 6, 2025 at 1:47 PM
Before and after.
A room like this can take between 1 and 3 days to design. From level design to testing. First we test it in the editor, then it's added to the list of rooms in the same environment, and we have to test it again in-game with random gen. #indiedev #gamedev #indiegame #madewithunity
June 4, 2025 at 8:21 AM
May 31, 2025 at 11:13 AM
Added a couple details
May 28, 2025 at 1:23 PM
May 28, 2025 at 9:34 AM
just love the atmosphere of our game

#indiegame #indiedev #platformer #madewithunity
May 26, 2025 at 1:36 PM
Long time no see, but we're still working!😌
We're currently working on the level design of the sewer environment, in order to prepare a new internal demo to be built on SteamDeck for @gamecamp.fr .
Also made a number of small optimizations and modifications to the new traps.
#indiedev #indiegame
May 23, 2025 at 12:27 PM
Like walljumping parts a bit too much

#indiegame #platformer #madewithunity #gamedev
May 9, 2025 at 2:00 PM
ATTENTION INDIEDEVS
Show off your art style
March 28, 2025 at 4:36 PM
Experimenting with new gameplays in our second environment! #indiegame #gamedev #indiedev #madewithunity
March 5, 2025 at 4:27 PM
Just a reminder that we're still alive! 🦊Ill Tower is still in active development! We've improved quite a few things on our latest versions of the game, and we're working on the next environment, and some new traps... 😌
Here's our latest teaser, in case you missed it!
#indiedev #gamedev
March 3, 2025 at 1:57 PM
[WIP] Working on the new character inventory UI! We've yet to define whether to separate items into different categories (for now, we have two, items and stuff), and what stats would be cool to display! #indiegame #indiedev #gamedev #madewithunity
February 10, 2025 at 2:22 PM
January 17, 2025 at 1:41 PM
Lots of acid cascades. Too much? Nah..
#indiegame #indiedev #gamedev #madewithunity #leveldesign
January 17, 2025 at 10:31 AM
Another example is the interaction UI, which changes depending on whether you're using a keyboard or a controller. For the last, we chose to display the 4 buttons with the one to be used “highlighted”, rather than displaying Y or △ according to the device.
#indiedev #gamedev #madewithunity
January 16, 2025 at 8:46 AM
Haven't posted in a while, but development is still going on!
Atm, we're mainly working on small "comfort" aspects of the game, like this animation when the character loses life. It's a whole range of little things that improve the overall look.
#indiedev #gamedev #madewithunity
January 14, 2025 at 2:21 PM
Happy new year 2025! 🎊✨

A new year of development for ill Tower! Join our discord (link in bio) or follow us to follow the development 💛🦊
January 2, 2025 at 4:17 PM
I enjoy seeing the evolution of our levels. Here from 2022 to July 2024!
#indiegame #indiedev #gamedev #madewithunity
December 9, 2024 at 2:28 PM
This is our indie game main menu

That is all

#indiegame #indiedev #gamedev #madewithunity #roguelite
December 3, 2024 at 4:16 PM
Hey #Bluesky community! We've noticed that videos we upload sometimes appear blurry—likely due to compression. Does anyone have tips for the best video format, resolution, or bitrate to keep uploads crisp? We're using .mp4 files, but we're open to suggestions! #GameDev #Indiegame
December 3, 2024 at 10:25 AM
Every Soul Shard counts. 💎
Each level is a chance to build your perfect run in ill Tower.

🛡️ Extra shield
❤️ Health boost
🌀 Mobility power-up

#indiegame #Roguelite
December 2, 2024 at 10:52 AM
Meanwhile, on X.

I don't deny that AI can be useful in certain sectors. But between the two extremes of his tweet, we remind you that there are independent developers who do amazing work, and many are invisible on X precisely because of the changes he made.

#indiegame #indiedev #gamedev #ai
November 28, 2024 at 9:38 AM