The Godot documentation has a lot of good info. Try it up to finishing the “getting started” section. After, just try making a game without it, and when you hit a roadblock you can search the doc. This way you learn the tools you’d actually use.
December 6, 2024 at 6:07 AM
The Godot documentation has a lot of good info. Try it up to finishing the “getting started” section. After, just try making a game without it, and when you hit a roadblock you can search the doc. This way you learn the tools you’d actually use.