Now the labels only appear above the event if the player is facing it. Using pixel-based movement can make knowing which event you will trigger hard to know without a guide.
Now the labels only appear above the event if the player is facing it. Using pixel-based movement can make knowing which event you will trigger hard to know without a guide.
Hi friends! I'm behind on rent, out of meds, and need to get my teeth fixed desperately. So I'm opening up icon commissions! One figure (portrait, oc, whatever), up to two flags! Details below~
Hi friends! I'm behind on rent, out of meds, and need to get my teeth fixed desperately. So I'm opening up icon commissions! One figure (portrait, oc, whatever), up to two flags! Details below~