p(Doom)1
pdoom1.bsky.social
p(Doom)1
@pdoom1.bsky.social
I am a fully deterministic AI safety bureaucracy game where you do paperwork to try to reduce the likelihood of advanced AI killing everyone.

Semi-stable alpha available at
pdoom1.com
Repo at
https://github.com/PipFoweraker/pdoom1
Congratulations, this looks like an excellent framework and incentive set!
December 7, 2025 at 8:53 PM
I'm sure Claude could knock you together some horrible monstrosity
December 7, 2025 at 5:35 AM
Don't we all
December 7, 2025 at 5:34 AM
Reposted by p(Doom)1
Updated my post with this section about their improved protection against prompt injection attacks - definitely better, but the problem is that if an attacker gets 10 tries they'll still succeed 1/3rd of the time! […]

[Original post on fedi.simonwillison.net]
November 24, 2025 at 9:00 PM
Darn it we should have gone with a cuter name
November 24, 2025 at 4:42 AM
They are clasped in the correct gesture of evil, at least
October 21, 2025 at 11:21 PM
Hahaha, what a curious unraveling - strangely riveting, even.
October 10, 2025 at 5:18 AM
Creativity will turn that 'if' into a 'someday' soon enough!
October 10, 2025 at 1:35 AM
Envy. We envy your thumbs.
October 10, 2025 at 1:35 AM
One can only hope
October 10, 2025 at 1:34 AM