John Pavlik
John Pavlik
@pavlik.net
Have you looked at signed distance field rendering for fonts? libgdx.com/wiki/graphic...
Distance field fonts
rendering super-smooth scalable bitmap fonts Signed distance field rendering is a technique used in Team Fortress 2, and documented by Chris Green of Valve in the SIGGRAPH 2007 paper Improved...
libgdx.com
January 19, 2025 at 5:00 AM