Pause & Effect
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pauseandeffect.bsky.social
Pause & Effect
@pauseandeffect.bsky.social
Streamer | Designer | Musician | Writer | YouTuber | Gamer | Coffee Addict!

Channel: https://www.youtube.com/@pauseandeffectyt
itch.io: https://pause-effect.itch.io
Ko-Fi: https://ko-fi.com/pauseandeffectyt
Achievement unlocked!
August 22, 2025 at 3:00 AM
I’m not a failure, the algorithm just hates me
I’m not a failure, the algorithm just hates me
I’m not a failure, the algorithm just hates me
I’m not a failure, the algorithm just hates me
I’m not a failure, the algorithm just hates me
I’m not a failure, the algorithm just hates me
I’m not a failu—
August 10, 2025 at 7:43 PM
IT FINALLY HAPPENED!!! A lot of you may not see this as a big milestone or a big number, but dammit, it’s important to me! Two years of grinding is starting to take off, and I can’t wait to see what comes next! Thanks for the support, and cheers!
May 14, 2025 at 6:37 PM
The results of tonight’s drawing stream. In order, I drew Kirby, Sonic, The Knight, a Slime, Sans, Cuphead, Peppino, and Pikachu. Enjoy…or don’t. Up to you!
March 21, 2025 at 3:59 AM
OKAY I FIGURED IT OUT!!! Simply changing the packed scene call to a load function fixed all of my problems!

Thank you to all the #gamedev people that reached out to help fix the issue. Sorry I couldn't provide additional context, but thanks again!
March 14, 2025 at 4:38 PM
I don't know if what you're describing happens here, but I've been getting this every time I try to debug. Not sure what's happening here, as I haven't changed any of the scripts on-disk.
March 14, 2025 at 3:02 PM
Hey, #gamedev people of BlueSky, can someone help me figure this out?

In #GodotEngine, I'm getting a null error for a bullet I'm trying to instantiate, but the bullet is properly referenced and I'm still getting the error. Anyone know what's going on here?
March 14, 2025 at 6:20 AM
I saw this posted elsewhere and thought I'd weigh in on it here.

I'm a dude with a bachelor's and a master's, and now I stream five days a week, upload videos, and do game dev and music. I may not be making money doing what I do, but I'm happier than I've ever been, and that's what counts.
February 21, 2025 at 3:58 AM
Whoever decided that #Hololive and #SCPFoundation should share a shelf at this bookstore deserves a raise, this is a genius marketing tactic.
January 15, 2025 at 10:56 PM
Oh shoot, ayyyy, 102 followers! Either the shill struggle has been paying off or some of you are bots, but either way, didn't think this would ever happen on a social media platform! Thanks, all!
January 11, 2025 at 6:20 PM
The next schedule arrives two days early! The #Blender learning, #DragonQuestIIIHD2D, and #ZeldaTP runs continue, and I'm going back to #Unsighted and TRYING to stream #Inscryption after the video did well enough! Come whatever may, things should be a lot of fun!
January 11, 2025 at 5:14 AM
I got you
December 24, 2024 at 5:09 PM
The second half of this is subject to change, but this is what I've got going on this week! I got #Subnautica, #Antonblast, #DragonQuestIII, and possibly more #Blender, plus I'll be tackling the #DynastyWarriorsOrigins demo and streaming a mystery game! You won't want to miss what I've got going!
December 15, 2024 at 5:03 PM
LMAO!!! Well, I dare argue that no one can love me more than I love me, but I’m curious to see if I cracked anyone’s top 5 this year?

Probably not on this platform, though. All things considered I don’t think I get nearly enough traction to be noticed by this algorithm lmao
December 8, 2024 at 10:03 PM
December 3, 2024 at 3:49 PM
I'm going on vacation this coming weekend, but will still stream! For now, I got #HollowKnight, #ResidentEvil4, and #gamedev while I'm still home, and my vacation streams will start with #BanjoKazooie! I might put something in the Tuesday spot, but I dunno yet. Either way, hope to see you there!
November 17, 2024 at 8:28 PM
Still undecided on a name for the seagull project, but here's some footage of the game to get a better idea of what it is I'm making! Hope you like it!

#gamedev #srpgstudio #screenshotsaturday #indiedev
November 16, 2024 at 9:21 PM
Okay, this "Invalid Handle" thing is new. Anyone know how to resolve this?
November 14, 2024 at 6:49 AM
Xenoblade Chronicles
November 13, 2024 at 7:07 PM
Nearly two years on Twitter compared to slightly more than a month(?) on Bluesky, the difference is nuts. I think my outreach hasn't changed, but whatever, I'm still enjoying things, so thanks everyone!
November 12, 2024 at 9:48 PM
For this week's schedule I'm playing a bunch of #SquareEnix games! Running some #FinalFantasyCrystalChronicles, #DragonQuestXI, and #KingdomHearts2, doing #gamedev (of some kind), and starting #DragonQuestIII HD-2D! There's a lot of fun to be had, and I'm looking forward to the JRPG madness!
November 10, 2024 at 6:55 AM
I finished Silent Hill 2! Man, what a rush, loved every minute!

Now I’d go and get the other seven endings, but uh…yeah, I don’t have time and I’m not going to all that effort. Trails Through Daybreak and Metaphor ReFantazio are calling my name, so back to cutscene hell I go!
November 10, 2024 at 6:34 AM
Same energy
November 8, 2024 at 8:59 PM
Most of this is independent of my streams, but here’s a few!

Current Game: Silent Hill 2 Remake
Next Game: Metaphor ReFantazio
Best Game I Played This Year: Dragon Quest XI S (my stream playthrough has been so fun!)
Most Anticipated: Xenoblade Chronicles X Definitive Edition
November 4, 2024 at 6:58 PM
First time playing a Silent Hill game let’s goooooooooooo
October 26, 2024 at 7:38 PM