MA
Game
Environment, props mostly
discarded everything from first concept model, added wirings and did same thing as rifle (divided big panels into smaller, revealing internals)
3 down 2 more to go.. (launcher, pulse rifle)
discarded everything from first concept model, added wirings and did same thing as rifle (divided big panels into smaller, revealing internals)
3 down 2 more to go.. (launcher, pulse rifle)
removed some big panels, divided into smaller panels to reveal the inner mech parts, more color & material variations on inner parts,
the blue led pipes are going to have static electricity effect in ue5 using niagara particles
removed some big panels, divided into smaller panels to reveal the inner mech parts, more color & material variations on inner parts,
the blue led pipes are going to have static electricity effect in ue5 using niagara particles
Starting with the pistol, added more parts, (doubled the amount of parts) more parting lines, more lights
Starting with the pistol, added more parts, (doubled the amount of parts) more parting lines, more lights
Worked with pistol, rifle
Worked with pistol, rifle
1. pistol
2. rifle
3. shotgun
4. grenade launcher
5. pulse rifle
Created concept models for each weapon, could be assembled and disassembled around basic pistol.
1. pistol
2. rifle
3. shotgun
4. grenade launcher
5. pulse rifle
Created concept models for each weapon, could be assembled and disassembled around basic pistol.
Found these sets of weapons in Destiny. It looked like smthing I was looking for, Simple, Clean, Something that could be used in a secrete lab doing sus works
pistol concept modeling
Found these sets of weapons in Destiny. It looked like smthing I was looking for, Simple, Clean, Something that could be used in a secrete lab doing sus works
pistol concept modeling
1. pistol
2. rifle
3. grenade launcher
4. sniper rifle
Concept theme was based on the game Destiny
some research on it
1. pistol
2. rifle
3. grenade launcher
4. sniper rifle
Concept theme was based on the game Destiny
some research on it
I designed the logo for our imaginary company in our game. Decided to use it as our team logo.
(Also used as a texture for our props_)
I designed the logo for our imaginary company in our game. Decided to use it as our team logo.
(Also used as a texture for our props_)
found this rly useful plugin for ue5 where i could generate the entire city using splines, trying to make this work, I ve contacted the company for problem shooting and still working on it with them.
found this rly useful plugin for ue5 where i could generate the entire city using splines, trying to make this work, I ve contacted the company for problem shooting and still working on it with them.
I had to build an environment for second lvl, and here are 4 different theme (we decided to move on with silent hill theme , dark mysterious and foggy)
I had to build an environment for second lvl, and here are 4 different theme (we decided to move on with silent hill theme , dark mysterious and foggy)