This account is POSSE broadcast only. Email if you want to reach me.
Me: that's pretty much exactly what I'm afraid of.
This node will be POSSE broadcast only. Will maybe check for replies and DMs from time to time, but please donöt count on it. I'm easily contactable by other means with greater bandwidth.
The moment to change a mental model is the moment at which it becomes an obstacle to understanding rather than a scaffold for it.
https://www.worldbuilding.agency/weeknotes/week-45-2025-ten-theses-on-the-future/
The moment to change a mental model is the moment at which it becomes an obstacle to understanding rather than a scaffold for it.
https://www.worldbuilding.agency/weeknotes/week-45-2025-ten-theses-on-the-future/
I'm running a three-day course on fiction-for-futures in January! In-person, on-site, and strictly limited to no more than ten participants...
https://www.worldbuilding.agency/weeknotes/week-44-2025-hermit-walks-the-dunes/
I'm running a three-day course on fiction-for-futures in January! In-person, on-site, and strictly limited to no more than ten participants...
https://www.worldbuilding.agency/weeknotes/week-44-2025-hermit-walks-the-dunes/
Marketing 101 advises that you hone your elevator pitch. I'm increasingly convinced that simplifying problems this way just makes them worse in the long run.
https://www.worldbuilding.agency/weeknotes/week-43-2025-lesprit-de-lascenseur/
Marketing 101 advises that you hone your elevator pitch. I'm increasingly convinced that simplifying problems this way just makes them worse in the long run.
https://www.worldbuilding.agency/weeknotes/week-43-2025-lesprit-de-lascenseur/
What’s the value of worldbuilding around the questions of a green transition, when participants could be spending their time developing products and services instead? I have answers!
https://www.worldbuilding.agency/weeknotes/week-42-2025-reinventi…
What’s the value of worldbuilding around the questions of a green transition, when participants could be spending their time developing products and services instead? I have answers!
https://www.worldbuilding.agency/weeknotes/week-42-2025-reinventi…
In which I channel my inner Inigo Montoya in an attempt to explain why talking about "technology" robs us of the sense of our own agency...
https://www.worldbuilding.agency/weeknotes/week-41-2025-stuck-in-the-middle-with-you/
In which I channel my inner Inigo Montoya in an attempt to explain why talking about "technology" robs us of the sense of our own agency...
https://www.worldbuilding.agency/weeknotes/week-41-2025-stuck-in-the-middle-with-you/
This week, it seems I'm flagrantly mishandling Heraclitus to make a case for horizon-scanning...
https://www.worldbuilding.agency/weeknotes/week-40-2025-the-same-river-twice/
This week, it seems I'm flagrantly mishandling Heraclitus to make a case for horizon-scanning...
https://www.worldbuilding.agency/weeknotes/week-40-2025-the-same-river-twice/
I can think of few people in the pro-AI academic space whose writing betrays such a desperate yet frustrated desire to be affirmed and approved of by those whose ranks he once aspired to join.
I can think of few people in the pro-AI academic space whose writing betrays such a desperate yet frustrated desire to be affirmed and approved of by those whose ranks he once aspired to join.
Utopias and dystopias are equally open to interpretation, as are all narratives of futurity. That's why, for me, the name of the game is to portray the messiness of hopes and fears alongside each other...
https://www.worldbuilding.agency/we…
Utopias and dystopias are equally open to interpretation, as are all narratives of futurity. That's why, for me, the name of the game is to portray the messiness of hopes and fears alongside each other...
https://www.worldbuilding.agency/we…
There are also moments when a widely-shared world ends not with a neat denouement, but rather with a slurry of lazy tropes and cliches.
There are also moments when a widely-shared world ends not with a neat denouement, but rather with a slurry of lazy tropes and cliches.
Like the faerie folk, once you’ve learned to see them, you always will—and also like the faerie folk, they can see that you can see them, and that marks you out for whatever blessings or curses they may choose to bestow upon you.
Like the faerie folk, once you’ve learned to see them, you always will—and also like the faerie folk, they can see that you can see them, and that marks you out for whatever blessings or curses they may choose to bestow upon you.
I’m waxing philosophical this week, as I consider the potential utility of the “dark forest” theory of the internet to foresight. So please exercise your (potentially illusory) free will and click on through to follow along...
https://www.worldbuilding.a…
I’m waxing philosophical this week, as I consider the potential utility of the “dark forest” theory of the internet to foresight. So please exercise your (potentially illusory) free will and click on through to follow along...
https://www.worldbuilding.a…
Few things hurt quite so much as a confrontation with one’s obsolete exceptionalisms.
Few things hurt quite so much as a confrontation with one’s obsolete exceptionalisms.
It’s been wall-to-wall logistics around here this week, as I’ve been moving in to a new studio/office space...
https://www.worldbuilding.agency/weeknotes/week-37-2025-a-room-of-ones-own/
It’s been wall-to-wall logistics around here this week, as I’ve been moving in to a new studio/office space...
https://www.worldbuilding.agency/weeknotes/week-37-2025-a-room-of-ones-own/
All things considered, I guess most USians of my acquaintance would probably rather have the penguins.
All things considered, I guess most USians of my acquaintance would probably rather have the penguins.
I've been going on about this "narrative prototyping" thing for ages now, but how does it differ from science fiction and/or design fiction? Well, since you asked...
https://www.worldbuilding.agency/weeknotes/week-36-2025-at-the-inter…
I've been going on about this "narrative prototyping" thing for ages now, but how does it differ from science fiction and/or design fiction? Well, since you asked...
https://www.worldbuilding.agency/weeknotes/week-36-2025-at-the-inter…
Client work is keeping me busy this weekend, so perhaps you'd like to go listen to a recent podcast appearance?
https://www.worldbuilding.agency/weeknotes/week-35-2025-radio-daze/
Client work is keeping me busy this weekend, so perhaps you'd like to go listen to a recent podcast appearance?
https://www.worldbuilding.agency/weeknotes/week-35-2025-radio-daze/
The shock of the same old new.
The shock of the same old new.
When life gives you lemons, make a lemonade-flavoured parable in place of the more considered content that you'd have written if you'd not lost the time to dealing with the lemons.
https://www.worldbuilding.agency/weeknotes/week-34-2025-the-machine-sto…
When life gives you lemons, make a lemonade-flavoured parable in place of the more considered content that you'd have written if you'd not lost the time to dealing with the lemons.
https://www.worldbuilding.agency/weeknotes/week-34-2025-the-machine-sto…
Or, phrased differently: what do the IPCC's climate change scenarios have in common with the Star Wars franchise?
https://www.worldbuilding.agency/weeknotes/week-33-2025-how-much-is-too-much/
Or, phrased differently: what do the IPCC's climate change scenarios have in common with the Star Wars franchise?
https://www.worldbuilding.agency/weeknotes/week-33-2025-how-much-is-too-much/
Lock up your libraries, the brand-marketing people have discovered worldbuilding.
Lock up your libraries, the brand-marketing people have discovered worldbuilding.
There's nothing like looking at the disposable popular culture of three decades previous for reminding you that there's nothing new under the sun, and that history moves in waves rather than an arc.
https://www.worldbuilding.agency/weeknotes/week-32-2…
There's nothing like looking at the disposable popular culture of three decades previous for reminding you that there's nothing new under the sun, and that history moves in waves rather than an arc.
https://www.worldbuilding.agency/weeknotes/week-32-2…