Mackenzie
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passifloralabs.bsky.social
Mackenzie
@passifloralabs.bsky.social
Environmental Visualization Artist, Educator and Nacho Enthusiast.
https://www.linkedin.com/in/mgreenepowell/
https://vimeo.com/user22001597
Things I learned from this: #unrealengine culls lights based on screen size, hence the pop in for building lights = Project Settings>Rendering>Culling>Min Screen Radius for Lights can be set to smaller radius to see lights from futher away. Always miss one thing! #archvis #3danimation #rendering
January 24, 2025 at 9:43 AM
Always fun to work from inspiration that has good #vfx work and nice ambiance! Trying out creating the sky scanner from The Creator in #UnrealEngine. Would love to make a nicer shot with better camera movement and a more detailed landscape! Someday! #digitalart #environmentart #realtimevfx
January 17, 2025 at 11:57 AM