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youtu.be/ohmeO7uge-s
youtu.be/ohmeO7uge-s
Thanks, Biscuit. You can go now. Oh s%$t, he's clawing my couch...
Thanks, Biscuit. You can go now. Oh s%$t, he's clawing my couch...
Yes, they can indicate potential success; but there is NOT a magical number to hit for it (or for featuring).
*as 'friendly' as you can be as a snarky cat.
Yes, they can indicate potential success; but there is NOT a magical number to hit for it (or for featuring).
*as 'friendly' as you can be as a snarky cat.
Ross is asking the important question here, which is... why would you consider launching in Early Access? 🧵
Ross is asking the important question here, which is... why would you consider launching in Early Access? 🧵
Looking good, Biscuit.
Looking good, Biscuit.
1/2: A playable demo is one of the easiest ways to solicit early feedback of your game (on AND off @steampowered.com ). You can set a demo up on your store page ANY time (yes, well before launch)
1/2: A playable demo is one of the easiest ways to solicit early feedback of your game (on AND off @steampowered.com ). You can set a demo up on your store page ANY time (yes, well before launch)
1- Not until launch
2- Not until Steam tells me to
3- Right now if not sooner
4- Only if Dennis Hopper is asking me to
1- Not until launch
2- Not until Steam tells me to
3- Right now if not sooner
4- Only if Dennis Hopper is asking me to
(🙀Biscuit (real cat; fake game) will join us to share more tips in the future.🙀)
(🙀Biscuit (real cat; fake game) will join us to share more tips in the future.🙀)