pankee
papa-pankee.bsky.social
pankee
@papa-pankee.bsky.social
Video games are neat.

Working on 🩸 BLOODFELL using #godot. Fast-paced Diablo meets Vampire Survivors.

Dad/Gamer/Game Dev
🥖
Working on potions these days! 🍷

The player will be able to equip potions before starting their run. Potions get refilled by killing enemies 🩸

#godot #godotengine #gamedev
February 1, 2025 at 2:12 AM
Just added a new way for players to collect upgrades for their characters. The UI turned out pretty good!
#godot #godotengine #gamedev
January 25, 2025 at 2:20 AM
I had promised myself BLOODFELL would not be a stats-heavy game, but after months and months of adding stat modifiers, here we are 😩

#godot #godotengine #gamedev
January 19, 2025 at 6:40 AM
Refactored basically my whole Enemy object from 4 Area2Ds using Godot's built-in A* to 1 Area2D using a custom flow field pathfinding algorithm.
Went from 3FPS to 100+ with 200 enemies on the screen. Which should ideally not happen very often...

#godot #godotengine #gamedev
January 5, 2025 at 6:23 AM