Panzeh
Panzeh
@panzeh.bsky.social
most people's enjoyment of ttrpgs is having long discussions of them and design without ever playing because playing a ttrpg is a lot more challenging than posting on the internet about them
November 27, 2025 at 6:49 PM
I wait eagerly.
May 18, 2025 at 11:47 PM
It's always sitting down there with Death when you decide to get into a firefight in GURPS. Even when you ostensibly have a fairly significant advantage.
April 6, 2025 at 10:01 PM
Does do a good job of capturing my thoughts on tactical games post XCOM 2012, I think, except, i actually do like having the numbers in front of me, i just also like having TUs and lots of options.
March 6, 2025 at 7:22 PM
I do appreciate that they actually did just decide to cast a guy kinda big enough to maybe fit what Lee Child had in mind for Reacher, because Lee Child is writing airport novels.

Though i think they'll skip the part in the books where Reacher's muscles block a bullet from going in.
February 28, 2025 at 11:40 AM
It was a modern supernatural monster of the week thing that evolved into multiversal stuff including some IE stuff
February 23, 2025 at 9:29 PM
Carl Douglas is a great interview in any documentary, but yeah the only real advantage the netflix doc had was that they got Chris Darden for it.
February 23, 2025 at 12:23 PM
I've always joked that the Quality Control guys at concrete contractors are there mostly to sell you on whatever they've brought you, and tell you it's fine when the guy at the truck is hosing water into the mix willy-nilly.
January 5, 2025 at 4:10 PM
I'm pretty sure it's so the driver can see out the right side hatch when buttoned up.
January 3, 2025 at 6:31 PM
That result kinda makes sense, i'm surprised the Pope couldn't do more but they probably got wrapped up in that anti-French alliance.
December 23, 2024 at 9:17 PM
Honestly I think it was inevitable- that kind of stuff was novel and interesting when it wasn't force-fed to you all the time, but the algorithm creators glommed onto it, and people followed up, like the guys in baseball who figured out slugging was more important than batting average.
December 3, 2024 at 11:50 PM
Here's one for you.
December 3, 2024 at 11:46 PM
That'd be extremely Method for the player of Sgt. Beck.
November 29, 2024 at 11:20 PM
Yeah i think MOBAs were part of it but i think Total War did more to eat their lunch than League.
November 27, 2024 at 2:18 AM
I feel like what happened to RTS games is that a lot of people came into them for the spectacle of seeing lots of figures on a screen doing battle and once the technology let that be in all kinds of games it became a lot less worthwhile to do the other stuff to get there
November 27, 2024 at 2:11 AM
i don't really have good information, but i did hear that a lot of how fear enemies decide to flank you is based on a really simple rule where if an enemy is pathfinding to a location, it puts a 'wall' to keep anyone else from pathfinding the same way
November 16, 2024 at 1:45 PM
the hl2 combine didn't require pre-programmed nodes the way the hl1 marines did, but the effect was worse because the environments were never really set up to let them do their thing
November 16, 2024 at 1:40 PM
oddly, a lot of the impressiveness of their behavior comes from them being a. bullet spongy and b. unable to shoot on the move, which means you get to see them do their thing-

hl2 combine had actually excellent AI but because they could move and shoot and die fast they never showed any of it off
November 16, 2024 at 1:39 PM