Paleo Pixels - Lead Technical Artist
@paleopixels.bsky.social
Dad / Dutch Game developer / Paleontology / Motorsports / Metal / Linux / Houdini & Procedural pipelines
Worked on: Horizon Zero Dawn, The Division 2, Star Wars Outlaws, Forza Motorsport, Reave VR, Gatling Gears, Greed Corp & more!
Open for work in 2026
Worked on: Horizon Zero Dawn, The Division 2, Star Wars Outlaws, Forza Motorsport, Reave VR, Gatling Gears, Greed Corp & more!
Open for work in 2026
Pinned
[1/2] What a week. I was so happy that I finally got to work on a AAA racing game. As a huge motorsports fan it really was a dream come through to work at Turn 10.
So many passionate and talented people lost their jobs yesterday in a huge Microsoft layoff round. The teams build just ...gone.
So many passionate and talented people lost their jobs yesterday in a huge Microsoft layoff round. The teams build just ...gone.
Preview of phase 1 of my #procedural #lego system, it covers basic brick placement and scalability. Phase 2 will be more advanced
www.youtube.com/watch?v=PMFx...
www.youtube.com/watch?v=PMFx...
Procedural lego preview of phase 1
YouTube video by Paleo Pixels
www.youtube.com
October 20, 2025 at 2:56 PM
Preview of phase 1 of my #procedural #lego system, it covers basic brick placement and scalability. Phase 2 will be more advanced
www.youtube.com/watch?v=PMFx...
www.youtube.com/watch?v=PMFx...
Happy #PortfolioDay !
I'm Bjorn from The Netherlands, I like to create worlds as a #technicalartist / #procedural artist, specializing in pipelines and tools with #houdini , #python and all kinds of engines.
Currently still at Turn 10 Studios but on the lookout for something new in 2026!
I'm Bjorn from The Netherlands, I like to create worlds as a #technicalartist / #procedural artist, specializing in pipelines and tools with #houdini , #python and all kinds of engines.
Currently still at Turn 10 Studios but on the lookout for something new in 2026!
October 14, 2025 at 12:39 PM
Happy #PortfolioDay !
I'm Bjorn from The Netherlands, I like to create worlds as a #technicalartist / #procedural artist, specializing in pipelines and tools with #houdini , #python and all kinds of engines.
Currently still at Turn 10 Studios but on the lookout for something new in 2026!
I'm Bjorn from The Netherlands, I like to create worlds as a #technicalartist / #procedural artist, specializing in pipelines and tools with #houdini , #python and all kinds of engines.
Currently still at Turn 10 Studios but on the lookout for something new in 2026!
October 13, 2025 at 8:45 PM
Mesozoic Art II was delivered today. What an amazing book @tetzoo.bsky.social and @sharkbitesteve.bsky.social !
tetzoo.com/blog/2025/9/...
#paleoart #art #dinosaurs
tetzoo.com/blog/2025/9/...
#paleoart #art #dinosaurs
Mesozoic Art II, Palaeoart Portfolio for the 2020s — Tetrapod Zoology
Among the most successful of books I’ve been involved in are those devoted to palaeoart. In particular, I’m thinking here of 2022’s Mesozoic Art , edited by Steve White and myself and published by Bl...
tetzoo.com
October 6, 2025 at 9:05 AM
Mesozoic Art II was delivered today. What an amazing book @tetzoo.bsky.social and @sharkbitesteve.bsky.social !
tetzoo.com/blog/2025/9/...
#paleoart #art #dinosaurs
tetzoo.com/blog/2025/9/...
#paleoart #art #dinosaurs
October 3, 2025 at 10:48 AM
October 3, 2025 at 10:45 AM
October 3, 2025 at 8:42 AM
Rendered out 300k+ bricks as a test ....technically neat that it's possible but in my opinion it's not as capturing as the <10k (bricks) render
September 17, 2025 at 9:35 PM
Rendered out 300k+ bricks as a test ....technically neat that it's possible but in my opinion it's not as capturing as the <10k (bricks) render
An improvement for sure! #thomasthetrain
August 12, 2025 at 12:18 PM
An improvement for sure! #thomasthetrain
Loaded up an old walkcycle, fixed some issues, added eyes. +/- 3150 pieces. Next up is to bake out the entire walk cycle and start thinking on how to convert this into a build manual
#houdini #lego #dinosaur #puertasaurus #3d #walkcycle #bricks
#houdini #lego #dinosaur #puertasaurus #3d #walkcycle #bricks
July 25, 2025 at 7:43 PM
Loaded up an old walkcycle, fixed some issues, added eyes. +/- 3150 pieces. Next up is to bake out the entire walk cycle and start thinking on how to convert this into a build manual
#houdini #lego #dinosaur #puertasaurus #3d #walkcycle #bricks
#houdini #lego #dinosaur #puertasaurus #3d #walkcycle #bricks
Working on #procedural #Lego in #houdini. The idea is to be able to convert any mesh to lego with any given brickset. Works with heightfields and I'm just starting to look into supporting 3D shapes.
July 22, 2025 at 1:25 PM
Working on #procedural #Lego in #houdini. The idea is to be able to convert any mesh to lego with any given brickset. Works with heightfields and I'm just starting to look into supporting 3D shapes.
[1/2] What a week. I was so happy that I finally got to work on a AAA racing game. As a huge motorsports fan it really was a dream come through to work at Turn 10.
So many passionate and talented people lost their jobs yesterday in a huge Microsoft layoff round. The teams build just ...gone.
So many passionate and talented people lost their jobs yesterday in a huge Microsoft layoff round. The teams build just ...gone.
July 3, 2025 at 8:15 AM
[1/2] What a week. I was so happy that I finally got to work on a AAA racing game. As a huge motorsports fan it really was a dream come through to work at Turn 10.
So many passionate and talented people lost their jobs yesterday in a huge Microsoft layoff round. The teams build just ...gone.
So many passionate and talented people lost their jobs yesterday in a huge Microsoft layoff round. The teams build just ...gone.
Cranking up levels and you get so many interesting patterns. This is Brazil
May 26, 2025 at 2:45 PM
Cranking up levels and you get so many interesting patterns. This is Brazil
Looking at my old mapping project again, trying to get it to render big countries without having to wait for days. Think it's now down to 3 hours for a set of these 12k images of #India
#geospatial #mapping #map #world #cartography #thickness #heightmap #DEM
#geospatial #mapping #map #world #cartography #thickness #heightmap #DEM
May 15, 2025 at 9:51 AM
Looking at my old mapping project again, trying to get it to render big countries without having to wait for days. Think it's now down to 3 hours for a set of these 12k images of #India
#geospatial #mapping #map #world #cartography #thickness #heightmap #DEM
#geospatial #mapping #map #world #cartography #thickness #heightmap #DEM
Proud of the team at Turn 10 to make this happen. It looks incredible ! #forza #forzamotorsport #fujimikaido
www.youtube.com/watch?v=7Bzc...
www.youtube.com/watch?v=7Bzc...
Fujimi Kaido Trailer | Forza Motorsport
YouTube video by Forza
www.youtube.com
May 6, 2025 at 7:59 AM
Proud of the team at Turn 10 to make this happen. It looks incredible ! #forza #forzamotorsport #fujimikaido
www.youtube.com/watch?v=7Bzc...
www.youtube.com/watch?v=7Bzc...
Looks like I'm going to attend Everything Procedural 2025 this year. Anyone wants to chat about procedural worldbuilding for racegames :) ?
Everythingprocedural.com
#EPC2025 #everythingproc #ProcGen #Houdini #GameDev #Forza #ForzaMotorsport #motorsport #Xbox #Simracing
Everythingprocedural.com
#EPC2025 #everythingproc #ProcGen #Houdini #GameDev #Forza #ForzaMotorsport #motorsport #Xbox #Simracing
Home - Everything Procedural Conference
EVERYTHING PROCEDURAL EPC2025 22-25 April 2025 CONFERENCE ON PROCEDURAL GENERATION FOR GAMES tickets Days Hours Minutes Seconds meet and share knowledge From Tuesday April 22 to Friday April 25 2025 B...
Everythingprocedural.com
April 22, 2025 at 1:04 PM
Looks like I'm going to attend Everything Procedural 2025 this year. Anyone wants to chat about procedural worldbuilding for racegames :) ?
Everythingprocedural.com
#EPC2025 #everythingproc #ProcGen #Houdini #GameDev #Forza #ForzaMotorsport #motorsport #Xbox #Simracing
Everythingprocedural.com
#EPC2025 #everythingproc #ProcGen #Houdini #GameDev #Forza #ForzaMotorsport #motorsport #Xbox #Simracing
Walking With Dinosaurs | Official Trailer (2025) - BBC
YouTube video by BBC
www.youtube.com
April 10, 2025 at 1:34 PM
January 25, 2025 at 4:39 PM
January 25, 2025 at 3:09 PM
From my old Twitter:
Another game credit in 2024 after Star Wars Outlaws : Horizon Zero Dawn Remastered! It had a full #PDG #Houdini setup to upres mostly the 100s of rock assets in game. This way multiple iterations on silhouette, shape, polycounts etc. could be achieved #HorizonZeroDawn #remaster
Another game credit in 2024 after Star Wars Outlaws : Horizon Zero Dawn Remastered! It had a full #PDG #Houdini setup to upres mostly the 100s of rock assets in game. This way multiple iterations on silhouette, shape, polycounts etc. could be achieved #HorizonZeroDawn #remaster
November 15, 2024 at 10:49 AM
From my old Twitter:
Another game credit in 2024 after Star Wars Outlaws : Horizon Zero Dawn Remastered! It had a full #PDG #Houdini setup to upres mostly the 100s of rock assets in game. This way multiple iterations on silhouette, shape, polycounts etc. could be achieved #HorizonZeroDawn #remaster
Another game credit in 2024 after Star Wars Outlaws : Horizon Zero Dawn Remastered! It had a full #PDG #Houdini setup to upres mostly the 100s of rock assets in game. This way multiple iterations on silhouette, shape, polycounts etc. could be achieved #HorizonZeroDawn #remaster