https://paco3d.art
https://www.artstation.com/paco3dart
Finished with the modelling.
Time to wrap up some uvs and start putting him together in unreal already!
Finished with the modelling.
Time to wrap up some uvs and start putting him together in unreal already!
Next is preparing a low poly version with some UVs to pass the detail across.
This is a few millions of polis so it is certainly not game ready yet.
Next is preparing a low poly version with some UVs to pass the detail across.
This is a few millions of polis so it is certainly not game ready yet.
That said, you do play as a Nun, that has a voice in her head, and travels in the world. However there is a little bit more.
That said, you do play as a Nun, that has a voice in her head, and travels in the world. However there is a little bit more.
www.artstation.com/paco3dart/co...
www.artstation.com/paco3dart/co...
try to have more quad (square like topology) across the mesh with a consistent topology size. The neck is too narrow You can always do bucket topology to increase the density when it gets closer to the facial structure.
try to have more quad (square like topology) across the mesh with a consistent topology size. The neck is too narrow You can always do bucket topology to increase the density when it gets closer to the facial structure.
www.youtube.com/@Paco3dArt
www.youtube.com/@Paco3dArt
These thumbnails are not my work, but an idea of the kind of portfolio id like to work towards my future.
vimeo.com/1022364140?s...
These thumbnails are not my work, but an idea of the kind of portfolio id like to work towards my future.
vimeo.com/1022364140?s...
paco3d.art
paco3d.art