rerun.io/blog/url-sh...
rerun.io/blog/url-sh...
Code found here - <github.com/rerun-io/an...>
Code found here - <github.com/rerun-io/an...>
From here, the focus will be more on the egocentric side!
From here, the focus will be more on the egocentric side!
1. Not even close to real time, this 30-second 8-view sequence took nearly 5 minutes to process on my 5090 GPU
2. 8 views is WAY too many and unscalable, I'm convinced this can be done with far fewer (2 exo + 1 stereo ego)
1. Not even close to real time, this 30-second 8-view sequence took nearly 5 minutes to process on my 5090 GPU
2. 8 views is WAY too many and unscalable, I'm convinced this can be done with far fewer (2 exo + 1 stereo ego)
4. Hand Pose Optimization
At the end of it all, I have a pipeline where you input synchronized videos and this outputs full tracked per-view 2D keypoints, bounding boxes, 3D keypoints, MANO joint angles + hand shape!
4. Hand Pose Optimization
At the end of it all, I have a pipeline where you input synchronized videos and this outputs full tracked per-view 2D keypoints, bounding boxes, 3D keypoints, MANO joint angles + hand shape!
For context, it consists of 4 parts
1. Exo/Ego camera estimation
2. Hand Shape Calibration
For context, it consists of 4 parts
1. Exo/Ego camera estimation
2. Hand Shape Calibration
x.com/pablovelago...
x.com/pablovelago...
Now I need to add reactivity for every frame and timestamp to address any failures in the network!
Now I need to add reactivity for every frame and timestamp to address any failures in the network!
So far, I have the bare-bones implementation:
So far, I have the bare-bones implementation: