Otzdarva
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otzdarva.bsky.social
Otzdarva
@otzdarva.bsky.social
Full-time videogame idiot
Contact: business(at)otzdarva(dot)com
I have a 15% killrate on The Twins, apparently. 😭 Except this seems to only have happened due to the abandon feature.
October 30, 2025 at 10:52 AM
They've said they'll boost the presence of these maps which is a little bit insane considering some of the AWFUL design issues that both RPDs have.
October 24, 2025 at 8:38 PM
Frank Stone skin for Trapper is cancelled. Will still come to DBD in some way but they didn't clarify. Very baffling and I have no idea if they're just dropping it quietly and will only be some charm/player icon or if they'll turn him into an actual fully fledged Killer (but I sincerely doubt that)
October 24, 2025 at 8:38 PM
You'll be able to even switch them mid-game which means there might be a whole new strategy of adjusting the scratch mark color based on what map you get. The intro video will also not play after you've watched it once so that launching the game is faster, which is another welcome change.
October 24, 2025 at 8:38 PM
Autohaven realm maps are getting brighter which is a massively welcome change. This realm of maps was unnaturally darker than almost everything else. I'm not sure about the new skybox and fog but I'm 100% in favor of making these maps brighter.
October 24, 2025 at 8:38 PM
Trickster rework is confirmed to still be in development. Devs said he'll be "visually very cool" and teased the word "STYLE" in their presentation. Fingers crossed.
October 24, 2025 at 8:38 PM
The changes themselves seem appropriate but I still she's not close to being in a great spot.
October 24, 2025 at 8:38 PM
Some perks affected as well, but not too many details mentioned yet.
October 24, 2025 at 8:38 PM
You also get a stackable BP bonus similar to old BBQ.
October 24, 2025 at 8:38 PM
Additionally, unhooked Survivors are now completely quiet (no coughing, puking, etc.) and have collision again.
October 24, 2025 at 8:38 PM
Resolve bar will now be visible to all players. This is a great change which I wish they had introduced even earlier. They've also adjusted the facecamp meter to be slower but at a greater range. It will build up faster if the Killer stays within range for long.
October 24, 2025 at 8:38 PM
a single pain point or reason why Killers might be quitting.
October 24, 2025 at 8:38 PM
A full-on WHAT
September 25, 2025 at 8:16 PM
It took us several months to finish but I could not be prouder of this year's video series about the Hardcore Survivor Challenge. All 3 videos are now available in the not Otzdarva channel!
September 18, 2025 at 7:14 PM
I just finished updating my DBD info website! 🥳Builds for both sides, all 800 Killer add-ons tierlist + commentary & more!
August 14, 2025 at 2:30 PM
POV: you are a community manager for DBD during the last week
August 7, 2025 at 11:35 AM
How much does the 10% extra punishment help, visualized:
August 7, 2025 at 11:13 AM
There's 0% chance this perk isn't getting nerfed.
August 3, 2025 at 12:05 PM
Yesterday I played one of the most surreal games in my DBD career.
July 23, 2025 at 2:07 PM
The chapter is not even out yet and folks are already being this devious 😭
July 10, 2025 at 12:31 PM
My early impressions on Springtrap's add-ons. My site has now comments for all add-ons with more context + I'll continue to update it as I learn more.
June 19, 2025 at 5:47 PM
This DBD video cost me $20 to make: youtu.be/HSGvrkO0SnU
June 14, 2025 at 10:47 AM
I fear I have been cooked
June 11, 2025 at 3:35 PM
A viewer sent me an email ending with a self-harm message Gmail's suggested response was "Of course you can!". WTF? 😭
May 28, 2025 at 1:51 PM
It always blows my mind to see how simple the old Killer's descriptions used to be compared to now.
April 28, 2025 at 3:45 PM